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REVIEWED: rlUpdateTexture()

pull/2146/head
Ray 4 anni fa
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b7bf220598
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
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    -1
      src/rlgl.h

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- 1
src/rlgl.h Vedi File

@ -2965,7 +2965,7 @@ void rlUpdateTexture(unsigned int id, int offsetX, int offsetY, int width, int h
if ((glInternalFormat != -1) && (format < RL_PIXELFORMAT_COMPRESSED_DXT1_RGB))
{
glTexSubImage2D(GL_TEXTURE_2D, 0, offsetX, offsetY, width, height, glFormat, glType, p">(unsigned char *)data);
glTexSubImage2D(GL_TEXTURE_2D, 0, offsetX, offsetY, width, height, glFormat, glType, data);
}
else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to update for current texture format (%i)", id, format);
}

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