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																@ -2965,7 +2965,7 @@ void rlUpdateTexture(unsigned int id, int offsetX, int offsetY, int width, int h | 
															
														
														
													
														
															
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																    if ((glInternalFormat != -1) && (format < RL_PIXELFORMAT_COMPRESSED_DXT1_RGB)) | 
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																    if ((glInternalFormat != -1) && (format < RL_PIXELFORMAT_COMPRESSED_DXT1_RGB)) | 
															
														
														
													
														
															
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																    { | 
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																    { | 
															
														
														
													
														
															
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																        glTexSubImage2D(GL_TEXTURE_2D, 0, offsetX, offsetY, width, height, glFormat, glType, p">(unsigned char *)data); | 
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																        glTexSubImage2D(GL_TEXTURE_2D, 0, offsetX, offsetY, width, height, glFormat, glType, data); | 
															
														
														
													
														
															
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																    } | 
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																    } | 
															
														
														
													
														
															
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																    else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to update for current texture format (%i)", id, format); | 
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																    else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to update for current texture format (%i)", id, format); | 
															
														
														
													
														
															
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																} | 
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																} | 
															
														
														
													
												
													
														
															
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