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Fixed over-allocation of buffer (#1772)

output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
pull/1774/head
Guillaume DEVOILLE 4 年前
committed by GitHub
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. +1
    -1
      src/models.c

+ 1
- 1
src/models.c 查看文件

@ -4728,7 +4728,7 @@ static ModelAnimation *LoadGLTFModelAnimations(const char *fileName, int *animCo
// Initiate with zero bone translations // Initiate with zero bone translations
for (int frame = 0; frame < output->frameCount; frame++) for (int frame = 0; frame < output->frameCount; frame++)
{ {
output->framePoses[frame] = RL_MALLOC(output->frameCount*data->nodes_count*sizeof(Transform));
output->framePoses[frame] = RL_MALLOC(data->nodes_count*sizeof(Transform));
for (unsigned int i = 0; i < data->nodes_count; i++) for (unsigned int i = 0; i < data->nodes_count; i++)
{ {

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