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@ -446,7 +446,7 @@ bool IsGamepadButtonReleased(int gamepad, int button); // Detect if a gamepad b |
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bool IsGamepadButtonUp(int gamepad, int button); // Detect if a gamepad button is NOT being pressed |
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#endif |
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#if defined(PLATFORM_ANDROID) |
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#if defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB) |
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int GetTouchX(void); // Returns touch position X |
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int GetTouchY(void); // Returns touch position Y |
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Vector2 GetTouchPosition(void); // Returns touch position XY |
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