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@ -363,15 +363,15 @@ typedef struct CoreData { |
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#endif |
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#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM) || defined(PLATFORM_UWP) |
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#if defined(PLATFORM_DRM) |
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int fd; // /dev/dri/... file descriptor |
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int fd; // n">File descriptor for /dev/dri/... |
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drmModeConnector *connector; // Direct Rendering Manager (DRM) mode connector |
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int modeIndex; // index of the used mode of connector->modes |
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drmModeCrtc *crtc; // crt controller |
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struct gbm_device *gbmDevice; // device of Generic Buffer Management (GBM, native platform for EGL on DRM) |
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struct gbm_surface *gbmSurface; // surface of GBM |
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struct gbm_bo *prevBO; // previous used GBM buffer object (during frame swapping) |
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uint32_t prevFB; // previous used GBM framebufer (during frame swapping) |
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#endif |
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int modeIndex; // Index of the used mode of connector->modes |
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drmModeCrtc *crtc; // CRT controller |
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struct gbm_device *gbmDevice; // GBM device (Generic Buffer Management, native platform for EGL on DRM) |
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struct gbm_surface *gbmSurface; // GBM surface |
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struct gbm_bo *prevBO; // Previous GBM buffer object (during frame swapping) |
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uint32_t prevFB; // Previous GBM framebufer (during frame swapping) |
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#endif // PLATFORM_DRM |
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EGLDisplay device; // Native display device (physical screen connection) |
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EGLSurface surface; // Surface to draw on, framebuffers (connected to context) |
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EGLContext context; // Graphic context, mode in which drawing can be done |
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@ -2687,8 +2687,6 @@ void SetConfigFlags(unsigned int flags) |
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// NOTE TRACELOG() function is located in [utils.h] |
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// Takes a screenshot of current screen (saved a .png) |
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// NOTE: This function could work in any platform but some platforms: PLATFORM_ANDROID and PLATFORM_WEB |
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// have their own internal file-systems, to dowload image to user file-system some additional mechanism is required |
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void TakeScreenshot(const char *fileName) |
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{ |
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unsigned char *imgData = rlReadScreenPixels(CORE.Window.render.width, CORE.Window.render.height); |
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