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@ -1445,6 +1445,41 @@ Vector3 ColorToHSV(Color color) |
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return hsv; |
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} |
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// Returns a Color from HSV values |
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// NOTE: Color->HSV->Color conversion will not yield exactly the same color due to rounding errors |
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Color ColorFromHSV(Vector3 hsv, unsigned char alpha) |
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{ |
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// implementation details at https://en.wikipedia.org/wiki/HSL_and_HSV#Alternative_HSV_conversion |
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float h = hsv.x, s=hsv.y, v=hsv.z; |
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Color color = {0,0,0,alpha}; |
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//red |
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float k = fmod((5.+h/60.),6); |
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float t = 4.-k; |
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k = t<k?t:k; |
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k = k<1?k:1; |
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k = k>0?k:0; |
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color.r = (v-v*s*k)*255; |
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//green |
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k = fmod((3.+h/60.),6); |
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t = 4.-k; |
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k = t<k?t:k; |
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k = k<1?k:1; |
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k = k>0?k:0; |
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color.g =(v-v*s*k)*255; |
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//blue |
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k = fmod((1.+h/60.),6); |
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t = 4.-k; |
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k = t<k?t:k; |
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k = k<1?k:1; |
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k = k>0?k:0; |
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color.b = (v-v*s*k)*255; |
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return color; |
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} |
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// Returns a Color struct from hexadecimal value |
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Color GetColor(int hexValue) |
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{ |
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