|
|
@ -1,9 +1,9 @@ |
|
|
#version 100 |
|
|
#version 100 |
|
|
|
|
|
|
|
|
precision mediump float; |
|
|
|
|
|
|
|
|
|
|
|
#extension GL_OES_standard_derivatives : enable |
|
|
#extension GL_OES_standard_derivatives : enable |
|
|
|
|
|
|
|
|
|
|
|
precision mediump float; |
|
|
|
|
|
|
|
|
// Input vertex attributes (from vertex shader) |
|
|
// Input vertex attributes (from vertex shader) |
|
|
varying vec2 fragTexCoord; |
|
|
varying vec2 fragTexCoord; |
|
|
varying vec4 fragColor; |
|
|
varying vec4 fragColor; |
|
|
|