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@ -2562,6 +2562,8 @@ void BeginOculusDrawing(void) |
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// - Require OculusBuffer format to be OVR_FORMAT_R8G8B8A8_UNORM_SRGB |
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// - Do NOT enable GL_FRAMEBUFFER_SRGB |
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//glEnable(GL_FRAMEBUFFER_SRGB); |
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rlClearScreenBuffers(); // Clear current framebuffer(s) |
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} |
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void EndOculusDrawing(void) |
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