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Merge pull request #4843 from theundergroundsorcerer/DrawCircleSector-quickfix

Add early return when angles are equal in DrawCircleSector and DrawCircleSectorLine functions.
pull/4845/head
Ray 2 weeks ago
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1 changed files with 2 additions and 0 deletions
  1. +2
    -0
      src/rshapes.c

+ 2
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src/rshapes.c View File

@ -285,6 +285,7 @@ void DrawCircleV(Vector2 center, float radius, Color color)
// Draw a piece of a circle
void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
{
if (startAngle == endAngle) return;
if (radius <= 0.0f) radius = 0.1f; // Avoid div by zero
// Function expects (endAngle > startAngle)
@ -376,6 +377,7 @@ void DrawCircleSector(Vector2 center, float radius, float startAngle, float endA
// Draw a piece of a circle outlines
void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
{
if (startAngle == endAngle) return;
if (radius <= 0.0f) radius = 0.1f; // Avoid div by zero issue
// Function expects (endAngle > startAngle)

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