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Reviewed DrawLine3D() limits #1721

pull/1725/head
Ray 3 years ago
parent
commit
d289085ce3
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      src/models.c

+ 2
- 2
src/models.c View File

@ -134,7 +134,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
// WARNING: Be careful with internal buffer vertex alignment
// when using RL_LINES or RL_TRIANGLES, data is aligned to fit
// lines-triangles-quads in the same indexed buffers!!!
rlCheckRenderBatchLimit(4);
rlCheckRenderBatchLimit(8);
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
@ -146,7 +146,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
// Draw a point in 3D space, actually a small line
void DrawPoint3D(Vector3 position, Color color)
{
rlCheckRenderBatchLimit(4);
rlCheckRenderBatchLimit(8);
rlPushMatrix();
rlTranslatef(position.x, position.y, position.z);

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