Explorar el Código

[raudio] Implement GetMasterVolume() (#3434)

It feels a little unfinished when you can SetMasterVolume but can't
really Get it. So to finish the symmetry here is the GetMasterVolume
implementation.
pull/3438/head
Alexey Kutepov hace 1 año
cometido por GitHub
padre
commit
d7d04a07a2
No se encontró ninguna clave conocida en la base de datos para esta firma ID de clave GPG: 4AEE18F83AFDEB23
Se han modificado 2 ficheros con 9 adiciones y 0 borrados
  1. +8
    -0
      src/raudio.c
  2. +1
    -0
      src/raylib.h

+ 8
- 0
src/raudio.c Ver fichero

@ -536,6 +536,14 @@ void SetMasterVolume(float volume)
ma_device_set_master_volume(&AUDIO.System.device, volume);
}
// Get master volume (listener)
float GetMasterVolume(void)
{
float volume = 0.0f;
ma_device_get_master_volume(&AUDIO.System.device, &volume);
return volume;
}
//----------------------------------------------------------------------------------
// Module Functions Definition - Audio Buffer management
//----------------------------------------------------------------------------------

+ 1
- 0
src/raylib.h Ver fichero

@ -1538,6 +1538,7 @@ RLAPI void InitAudioDevice(void); // Initial
RLAPI void CloseAudioDevice(void); // Close the audio device and context
RLAPI bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully
RLAPI void SetMasterVolume(float volume); // Set master volume (listener)
RLAPI float GetMasterVolume(void); // Get master volume (listener)
// Wave/Sound loading/unloading functions
RLAPI Wave LoadWave(const char *fileName); // Load wave data from file

Cargando…
Cancelar
Guardar