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@ -891,6 +891,7 @@ RLAPI double GetTime(void); // Returns ela |
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RLAPI int ColorToInt(Color color); // Returns hexadecimal value for a Color |
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RLAPI int ColorToInt(Color color); // Returns hexadecimal value for a Color |
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RLAPI Vector4 ColorNormalize(Color color); // Returns color normalized as float [0..1] |
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RLAPI Vector4 ColorNormalize(Color color); // Returns color normalized as float [0..1] |
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RLAPI Vector3 ColorToHSV(Color color); // Returns HSV values for a Color |
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RLAPI Vector3 ColorToHSV(Color color); // Returns HSV values for a Color |
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RLAPI Color ColorFromHSV(Vector3 hsv, unsigned char alpha); // Returns a Color from HSV values (NOTE: some precision is lost due to rounding errors) |
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RLAPI Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value |
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RLAPI Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value |
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RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f |
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RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f |
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