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@ -2347,7 +2347,7 @@ static bool InitGraphicsDevice(int width, int height) |
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displayHeight = screenHeight; |
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#endif // defined(PLATFORM_WEB) |
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glfwDefaultWindowHints(); // Set default windows hints: |
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glfwDefaultWindowHints(); // Set default windows hints: |
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//glfwWindowHint(GLFW_RED_BITS, 8); // Framebuffer red color component bits |
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//glfwWindowHint(GLFW_GREEN_BITS, 8); // Framebuffer green color component bits |
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//glfwWindowHint(GLFW_BLUE_BITS, 8); // Framebuffer blue color component bits |
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@ -2356,6 +2356,7 @@ static bool InitGraphicsDevice(int width, int height) |
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//glfwWindowHint(GLFW_REFRESH_RATE, 0); // Refresh rate for fullscreen window |
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//glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // OpenGL API to use. Alternative: GLFW_OPENGL_ES_API |
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//glfwWindowHint(GLFW_AUX_BUFFERS, 0); // Number of auxiliar buffers |
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glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); // Scale content area based on the monitor content scale where window is placed on |
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// Check some Window creation flags |
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if (configFlags & FLAG_WINDOW_HIDDEN) glfwWindowHint(GLFW_VISIBLE, GL_FALSE); // Visible window |
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