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@ -12,7 +12,6 @@ int main() { |
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cam.target = (Vector3){ 0.0f, 0.0f, 0.0f }; |
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cam.target = (Vector3){ 0.0f, 0.0f, 0.0f }; |
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cam.up = (Vector3){ 0.0f, 1.f, 0.0f }; |
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cam.up = (Vector3){ 0.0f, 1.f, 0.0f }; |
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cam.fovy = 60.0f; |
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cam.fovy = 60.0f; |
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cam.type = CAMERA_PERSPECTIVE; |
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Vector3 cubePos = { 0.0f, 0.0f, 0.0f }; |
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Vector3 cubePos = { 0.0f, 0.0f, 0.0f }; |
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