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			|  |  |  | /******************************************************************************************* | 
		
	
		
			
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			|  |  |  | * raylib [shaders] example - normal map | 
		
	
		
			
			|  |  |  | *   raylib [shaders] example - normal map | 
		
	
		
			
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			|  |  |  | *  Example complexity rating: [★★★★] 4/4 | 
		
	
		
			
			|  |  |  | *   Example complexity rating: [★★★★] 4/4 | 
		
	
		
			
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			|  |  |  | *  NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, | 
		
	
		
			
			|  |  |  | *   NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, | 
		
	
		
			
			|  |  |  | *        OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version | 
		
	
		
			
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			|  |  |  | *  Example originally created with raylib 5.6, last time updated with raylib 5.6 | 
		
	
		
			
			|  |  |  | *   Example originally created with raylib 5.6, last time updated with raylib 5.6 | 
		
	
		
			
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			|  |  |  | *  Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5) | 
		
	
		
			
			|  |  |  | *   Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5) | 
		
	
		
			
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			|  |  |  | *  Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, | 
		
	
		
			
			|  |  |  | *  BSD-like license that allows static linking with closed source software | 
		
	
		
			
			|  |  |  | *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, | 
		
	
		
			
			|  |  |  | *   BSD-like license that allows static linking with closed source software | 
		
	
		
			
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			|  |  |  | *  Copyright (c) 2025-2025 Jeremy Montgomery (@Sir_Irk) and Ramon Santamaria (@raysan5) | 
		
	
		
			
			|  |  |  | *   Copyright (c) 2025-2025 Jeremy Montgomery (@Sir_Irk) and Ramon Santamaria (@raysan5) | 
		
	
		
			
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			|  |  |  | ********************************************************************************************/ | 
		
	
		
			
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