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			@ -49,7 +49,14 @@ | 
			
		
		
	
		
			
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			**********************************************************************************************/ | 
			
		
		
	
		
			
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			#include "SDL.h"            // SDL base library (window/rendered, input, timming... functionality) | 
			
		
		
	
		
			
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			#ifdef GRAPHICS_API_OPENGL_ES2 | 
			
		
		
	
		
			
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			// I suspect that the gles2 version of the SDL header should be used | 
			
		
		
	
		
			
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			// but the compilation fails if we do. Not including anything appears | 
			
		
		
	
		
			
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			// to work fine. | 
			
		
		
	
		
			
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			//#include "SDL_opengles2.h" | 
			
		
		
	
		
			
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			#else | 
			
		
		
	
		
			
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			#include "SDL_opengl.h"     // SDL OpenGL functionality (if required, instead of internal renderer) | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			// Types and Structures Definition | 
			
		
		
	
	
		
			
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