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@ -2294,7 +2294,7 @@ Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float |
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// octaves = 6 -- number of "octaves" of noise3() to sum |
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// NOTE: We need to translate the data from [-1..1] to [0..1] |
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float p = (stb_perlin_fbm_noise3(nx, ny, 1.0f, 2.0f, 0.5f, 6, 0, 0, 0) + 1.0f)/2.0f; |
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float p = (stb_perlin_fbm_noise3(nx, ny, 1.0f, 2.0f, 0.5f, 6) + 1.0f)/2.0f; |
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int intensity = (int)(p*255.0f); |
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pixels[y*width + x] = (Color){intensity, intensity, intensity, 255}; |
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