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			@ -49,14 +49,14 @@ int main(void) | 
			
		
		
	
		
			
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			            // Calculate angle between two vectors, considering a common origin (v0) | 
			
		
		
	
		
			
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			            v1 = Vector2Add(v0, (Vector2){ 100.0f, 80.0f }); | 
			
		
		
	
		
			
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			            v2 = GetMousePosition(); | 
			
		
		
	
		
			
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			            angle = 90 - Vector2LineAngle(v0, v2) * RAD2DEG; | 
			
		
		
	
		
			
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			            angle = 90 - Vector2LineAngle(v0, v2)*RAD2DEG; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else if (angleMode == 1) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            // Calculate angle defined by a two vectors line, in reference to horizontal line | 
			
		
		
	
		
			
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			            v1 = (Vector2){ screenWidth/2, screenHeight/2 }; | 
			
		
		
	
		
			
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			            v2 = GetMousePosition(); | 
			
		
		
	
		
			
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			            angle = Vector2LineAngle(v1, v2) * RAD2DEG; | 
			
		
		
	
		
			
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			            angle = Vector2LineAngle(v1, v2)*RAD2DEG; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        //---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			@ -77,7 +77,7 @@ int main(void) | 
			
		
		
	
		
			
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			                DrawLineEx(v0, v1, 2.0f, BLACK); | 
			
		
		
	
		
			
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			                DrawLineEx(v0, v2, 2.0f, RED); | 
			
		
		
	
		
			
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			                 | 
			
		
		
	
		
			
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			                DrawCircleSector(v0, 40.0f, 90 - Vector2LineAngle(v0, v1) * RAD2DEG, angle, 32, Fade(GREEN, 0.6f)); | 
			
		
		
	
		
			
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			                DrawCircleSector(v0, 40.0f, 90 - Vector2LineAngle(v0, v1)*RAD2DEG, angle, 32, Fade(GREEN, 0.6f)); | 
			
		
		
	
		
			
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			            } | 
			
		
		
	
		
			
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			            else if (angleMode == 1) | 
			
		
		
	
		
			
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			            { | 
			
		
		
	
	
		
			
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