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pull/2047/head
Ray il y a 3 ans
Parent
révision
f8719e7ec3
1 fichiers modifiés avec 15 ajouts et 11 suppressions
  1. +15
    -11
      src/rcore.c

+ 15
- 11
src/rcore.c Voir le fichier

@ -2185,14 +2185,14 @@ void BeginScissorMode(int x, int y, int width, int height)
rlEnableScissorTest();
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0) {
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
{
Vector2 scale = GetWindowScaleDPI();
rlScissor(
x * scale.x,
CORE.Window.currentFbo.height - (y + height) * scale.y,
width * scale.x,
height * scale.y);
} else {
rlScissor(x*scale.x, CORE.Window.currentFbo.height - (y + height)*scale.y, width*scale.x, height*scale.y);
}
else
{
rlScissor(x, CORE.Window.currentFbo.height - (y + height), width, height);
}
}
@ -4919,11 +4919,15 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height)
CORE.Window.screen.width = width;
CORE.Window.screen.height = height;
#else
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0) {
if ((CORE.Window.flags & FLAG_WINDOW_HIGHDPI) > 0)
{
Vector2 windowScaleDPI = GetWindowScaleDPI();
CORE.Window.screen.width = width / windowScaleDPI.x;
CORE.Window.screen.height = height / windowScaleDPI.y;
} else {
CORE.Window.screen.width = width/windowScaleDPI.x;
CORE.Window.screen.height = height/windowScaleDPI.y;
}
else
{
CORE.Window.screen.width = width;
CORE.Window.screen.height = height;
}

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