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			@ -35,6 +35,7 @@ endforeach() | 
			
		
		
	
		
			
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			include(CheckIncludeFiles) | 
			
		
		
	
		
			
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			list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/standard_lighting.c) | 
			
		
		
	
		
			
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			set(OUTPUT_EXT) | 
			
		
		
	
		
			
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			if(${PLATFORM} MATCHES "Android") | 
			
		
		
	
		
			
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			  list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c) | 
			
		
		
	
	
		
			
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			@ -56,7 +57,10 @@ if(${PLATFORM} MATCHES "Android") | 
			
		
		
	
		
			
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			  list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/shaders/shaders_custom_uniform.c) | 
			
		
		
	
		
			
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			  list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/shaders/shaders_model_shader.c) | 
			
		
		
	
		
			
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			  list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/shaders/shaders_postprocessing.c) | 
			
		
		
	
		
			
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			elseif(${PLATFORM} MATCHES "Web") | 
			
		
		
	
		
			
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			  set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Os -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1") | 
			
		
		
	
		
			
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			  set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --shell-file ${CMAKE_SOURCE_DIR}/templates/web_shell/shell.html") | 
			
		
		
	
		
			
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			  set(OUTPUT_EXT ".html") | 
			
		
		
	
		
			
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			endif() | 
			
		
		
	
		
			
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			@ -64,7 +68,7 @@ endif() | 
			
		
		
	
		
			
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			foreach(example_source ${example_sources}) | 
			
		
		
	
		
			
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			  # Create the basename for the example | 
			
		
		
	
		
			
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			  get_filename_component(example_name ${example_source} NAME) | 
			
		
		
	
		
			
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			  string(REPLACE ".c" "" example_name ${example_name}) | 
			
		
		
	
		
			
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			  string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name}) | 
			
		
		
	
		
			
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			  # Setup the example | 
			
		
		
	
		
			
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			  add_executable(${example_name} ${example_source}) | 
			
		
		
	
	
		
			
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