|
|
@ -1,30 +0,0 @@ |
|
|
|
/********************************************************************************************** |
|
|
|
* |
|
|
|
* rREM - raylib Resource Embedder 1.0.0 (alpha) |
|
|
|
* |
|
|
|
* Tool to embed resources (images, text, sounds, models...) into a rRES file. |
|
|
|
* |
|
|
|
* Copyright 2014 Ramon Santamaria. All rights reserved. |
|
|
|
* |
|
|
|
***********************************************************************************************/ |
|
|
|
|
|
|
|
rrem creates a .rres resource with embedded files and a .h header to access embedded data |
|
|
|
|
|
|
|
Usage example: |
|
|
|
|
|
|
|
1) Create 'resources.rres' and 'resources.h' including 3 files: |
|
|
|
|
|
|
|
rrem image01.png image02.jpg sound03.wav |
|
|
|
|
|
|
|
2) In your raylib program, just add at top: |
|
|
|
|
|
|
|
#include "resources.h" |
|
|
|
|
|
|
|
3) When a resource is required, just load it using: |
|
|
|
|
|
|
|
Texture2D mytex = LoadTextureFromRES("resources.rres", RES_image01); |
|
|
|
Sound mysound = LoadSoundFromRES("resources.rres", RES_sound03); |
|
|
|
|
|
|
|
Note that you can check resources id names in resources.h file |
|
|
|
|
|
|
|
Have fun! :) |