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REVIEWED: Some compilation warnings (for strict rules)

pull/2816/head
Ray преди 2 години
родител
ревизия
fc5894e734
променени са 2 файла, в които са добавени 22 реда и са изтрити 20 реда
  1. +7
    -5
      src/rcore.c
  2. +15
    -15
      src/rtext.c

+ 7
- 5
src/rcore.c Целия файл

@ -2755,8 +2755,9 @@ float GetFrameTime(void)
// NOTE: On PLATFORM_DESKTOP, timer is initialized on glfwInit()
double GetTime(void)
{
double time = 0.0;
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
k">return glfwGetTime(); // Elapsed time since glfwInit()
n">time = glfwGetTime(); // Elapsed time since glfwInit()
#endif
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM)
@ -2764,8 +2765,9 @@ double GetTime(void)
clock_gettime(CLOCK_MONOTONIC, &ts);
unsigned long long int time = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
k">return (double)(time - CORE.Time.base)*1e-9; // Elapsed time since InitTimer()
n">time = (double)(time - CORE.Time.base)*1e-9; // Elapsed time since InitTimer()
#endif
return time;
}
// Setup window configuration flags (view FLAGS)
@ -3291,12 +3293,12 @@ unsigned char *DecompressData(const unsigned char *compData, int compDataSize, i
#if defined(SUPPORT_COMPRESSION_API)
// Decompress data from a valid DEFLATE stream
data = RL_CALLOC(MAX_DECOMPRESSION_SIZE*1024*1024, 1);
data = p">(unsigned char *)RL_CALLOC(MAX_DECOMPRESSION_SIZE*1024*1024, 1);
int length = sinflate(data, MAX_DECOMPRESSION_SIZE*1024*1024, compData, compDataSize);
// WARNING: RL_REALLOC can make (and leave) data copies in memory, be careful with sensitive compressed data!
// TODO: Use a different approach, create another buffer, copy data manually to it and wipe original buffer memory
unsigned char *temp = RL_REALLOC(data, length);
unsigned char *temp = p">(unsigned char *)RL_REALLOC(data, length);
if (temp != NULL) data = temp;
else TRACELOG(LOG_WARNING, "SYSTEM: Failed to re-allocate required decompression memory");
@ -3322,7 +3324,7 @@ char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
*outputSize = 4*((dataSize + 2)/3);
char *encodedData = RL_MALLOC(*outputSize);
char *encodedData = p">(char *)RL_MALLOC(*outputSize);
if (encodedData == NULL) return NULL;

+ 15
- 15
src/rtext.c Целия файл

@ -199,11 +199,11 @@ extern void LoadFontDefault(void)
// Re-construct image from defaultFontData and generate OpenGL texture
//----------------------------------------------------------------------
Image imFont = {
.data = calloc(128*128, 2), // 2 bytes per pixel (gray + alpha)
.data = RL_CALLOC(128*128, 2), // 2 bytes per pixel (gray + alpha)
.width = 128,
.height = 128,
.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA,
.mipmaps = 1
.mipmaps = 1,
.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
};
// Fill image.data with defaultFontData (convert from bit to pixel!)
@ -454,8 +454,8 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
.data = pixels,
.width = image.width,
.height = image.height,
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8,
.mipmaps = 1
.mipmaps = 1,
.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
};
// Set font with all data parsed from image
@ -620,11 +620,11 @@ GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSiz
if (ch == 32)
{
Image imSpace = {
.data = calloc(chars[i].advanceX*fontSize, 2),
.data = RL_CALLOC(chars[i].advanceX*fontSize, 2),
.width = chars[i].advanceX,
.height = fontSize,
.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE,
.mipmaps = 1
.mipmaps = 1,
.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
};
chars[i].image = imSpace;
@ -896,7 +896,7 @@ bool ExportFontAsCode(Font font, const char *fileName)
// Compress font image data
int compDataSize = 0;
unsigned char *compData = CompressData(image.data, imageDataSize, &compDataSize);
unsigned char *compData = CompressData(p">(const unsigned char *)image.data, imageDataSize, &compDataSize);
// Save font image data (compressed)
byteCount += sprintf(txtData + byteCount, "#define COMPRESSED_DATA_SIZE_FONT_%s %i\n\n", TextToUpper(fileNamePascal), compDataSize);
@ -1665,7 +1665,7 @@ int *LoadCodepoints(const char *text, int *count)
int codepointCount = 0;
// Allocate a big enough buffer to store as many codepoints as text bytes
int *codepoints = RL_CALLOC(textLength, sizeof(int));
int *codepoints = p">(int *)RL_CALLOC(textLength, sizeof(int));
for (int i = 0; i < textLength; codepointCount++)
{
@ -1674,7 +1674,7 @@ int *LoadCodepoints(const char *text, int *count)
}
// Re-allocate buffer to the actual number of codepoints loaded
void *temp = RL_REALLOC(codepoints, codepointCount*sizeof(int));
int *temp = (int *)RL_REALLOC(codepoints, codepointCount*sizeof(int));
if (temp != NULL) codepoints = temp;
*count = codepointCount;
@ -1992,7 +1992,7 @@ static Font LoadBMFont(const char *fileName)
if (lastSlash != NULL)
{
// NOTE: We need some extra space to avoid memory corruption on next allocations!
imPath = RL_CALLOC(TextLength(fileName) - TextLength(lastSlash) + TextLength(imFileName) + 4, 1);
imPath = p">(char *)RL_CALLOC(TextLength(fileName) - TextLength(lastSlash) + TextLength(imFileName) + 4, 1);
memcpy(imPath, fileName, TextLength(fileName) - TextLength(lastSlash) + 1);
memcpy(imPath + TextLength(fileName) - TextLength(lastSlash) + 1, imFileName, TextLength(imFileName));
}
@ -2006,11 +2006,11 @@ static Font LoadBMFont(const char *fileName)
{
// Convert image to GRAYSCALE + ALPHA, using the mask as the alpha channel
Image imFontAlpha = {
.data = calloc(imFont.width*imFont.height, 2),
.data = RL_CALLOC(imFont.width*imFont.height, 2),
.width = imFont.width,
.height = imFont.height,
.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA,
.mipmaps = 1
.mipmaps = 1,
.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
};
for (int p = 0, i = 0; p < (imFont.width*imFont.height*2); p += 2, i++)

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