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			@ -2356,7 +2356,9 @@ static bool InitGraphicsDevice(int width, int height) | 
			
		
		
	
		
			
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			    //glfwWindowHint(GLFW_REFRESH_RATE, 0);         // Refresh rate for fullscreen window | 
			
		
		
	
		
			
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			    //glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); // OpenGL API to use. Alternative: GLFW_OPENGL_ES_API | 
			
		
		
	
		
			
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			    //glfwWindowHint(GLFW_AUX_BUFFERS, 0);          // Number of auxiliar buffers | 
			
		
		
	
		
			
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			#if defined(PLATFORM_DESKTOP) | 
			
		
		
	
		
			
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			    glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);   // Scale content area based on the monitor content scale where window is placed on | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			    // Check some Window creation flags | 
			
		
		
	
		
			
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			    if (configFlags & FLAG_WINDOW_HIDDEN) glfwWindowHint(GLFW_VISIBLE, GL_FALSE);           // Visible window | 
			
		
		
	
	
		
			
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