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@ -8,7 +8,7 @@ |
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* - Written in plain C code (C99) in PascalCase/camelCase notation |
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* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile) |
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* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl] |
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* - Powerful fonts module (XNA SpriteFonts, BMFonts, TTF) |
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* - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts) |
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* - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) |
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* - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! |
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* - Flexible Materials system, supporting classic maps and PBR maps |
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