|  |  | @ -589,7 +589,7 @@ int GetTouchY(void);                                    // Returns touch positio | 
		
	
		
			
			|  |  |  | Vector2 GetTouchPosition(void);                         // Returns touch position XY (relative to screen size) | 
		
	
		
			
			|  |  |  | bool IsButtonPressed(int button);                       // Detect if an android physic button has been pressed | 
		
	
		
			
			|  |  |  | bool IsButtonDown(int button);                          // Detect if an android physic button is being pressed | 
		
	
		
			
			|  |  |  | bool IsButtonReleased(int button);                      // Detect if an android physic button has been released | 
		
	
		
			
			|  |  |  | bool IsButtonReleased(int button);                      // Detect if an android physic button has been released | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | //------------------------------------------------------------------------------------ | 
		
	
		
			
			|  |  |  | // Gestures and Touch Handling Functions (Module: gestures) | 
		
	
	
		
			
				|  |  | @ -805,7 +805,7 @@ void SetMaterialNormalDepth(Material *material, float depth);           // Set n | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | // Physics System Functions (engine-module: physics) | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | void InitPhysics();                                                         // Initialize all internal physics values | 
		
	
		
			
			|  |  |  | void InitPhysics(kt">void);                                                     // Initialize all internal physics values | 
		
	
		
			
			|  |  |  | void SetPhysics(Physics settings);                                          // Set physics settings values using Physics data type to overwrite internal physics settings | 
		
	
		
			
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			|  |  |  | void AddRigidbody(int index, Rigidbody rigidbody);                          // Initialize a new rigidbody with parameters to internal index slot | 
		
	
	
		
			
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