9607 コミット (5bf8d8b7de8399df06361ab6e9cdf0cef76d9794)
 

作成者 SHA1 メッセージ 日付
  Ray 3f36c2d3f5 Update raygui.h 2週間前
  FinnDemonCat 73cb1d5b64
Add Dart binding to BINDINGS.md (#5585) 2週間前
  Thomas Anderson e4cbf6b79c
make glfw consistent (#5583) 2週間前
  Ray 43d8933404 Renamed skinning shader variables (new default naming) 2週間前
  Ray ae6d34a731 Renamed some models examples for consistency 2週間前
  Ray 542333b6d3 Update README.md 2週間前
  Ray cd17ed1d09 Update models_animation_blending.c 2週間前
  Ray 7ba604eb69 REXM: RENAME: `models_animation_playing` --> `models_loading_iqm` 2週間前
  Thomas Anderson fbd83cafc7
[Backend/RGFW] Update RGFW to 2.0.0 (#5582) 2週間前
  Krzysztof Szenk 8b181b1574
Fix for PR #5579 (WebRGFW platform exposed to cmake) (#5581) 2週間前
  Thomas Anderson d2c4aa11e5
update examples cmakelists (#5580) 2週間前
  Krzysztof Szenk 7a42778e7b
Expose PLATFORM_WEB_RGFW to cmake (#5579) 3週間前
  Ray 11e3e6e0b9 REVIEWED: Formating, tested sound examples 3週間前
  David Reid 0c91f230fd
Audio: Fix a glitch at the end of a sound. (#5578) 3週間前
  David Reid 005ff74eb0
Audio: Improvements to device configuration (#5577) 3週間前
  Ray c519e9f566 REVIEWED: Simplified `char **` approach 3週間前
  Ray 09f22f3c86 REVIEWED: Avoid `const char **` usage (aligned with raylib) 3週間前
  Thomas Anderson 29b9c050c7
fix example (#5575) 3週間前
  Ray 0343cb6a37 Update rcore_desktop_sdl.c 3週間前
  TheKodeToad d148d9515b
Fix text input on SDL3 (#5574) 3週間前
  Ray 19e6352d37 Update shapes_easings_testbed.c 3週間前
  Ray d03a59ca3e Update core_directory_files.c 3週間前
  Ray 2454b3ed4b REVIEWED: `TextReplace()` and `TextLength()`, avoid using `strcpy()` 3週間前
  Ray d996bf2bbd Update textures_screen_buffer.c 3週間前
  Ray f33823cefe Update textures_screen_buffer.c 3週間前
  David Reid 0aacd330d4
[raudio] Remove usage of `ma_data_converter_get_required_input_frame_count()` (#5568) 3週間前
  Ray ce617cd814 Update rlgl.h 3週間前
  Ray 4a3c49cdcb REVIEWED: `rlLoadTextureDepth()`, address inconsistencies with WebGL 2.0 for sized depth formats #5500 3週間前
  Ray 90dd9aef72 REVIEWED: `GenImageFontAtlas()`, no need for the conservative approach flag 3週間前
  Ray 4a89da3300 Update VS2022 examples solution 3週間前
  Ray 1a5e22808c REXM: Update examples collection 3週間前
  Ray 1f4e1bc477 REXM: Update examples collection 3週間前
  Ray dea67fa18a REXM: Update examples collection 3週間前
  Ray b9f16a28d3 REXM: Update examples collection 3週間前
  Ray 0a7c7569aa Update examples_list.txt 3週間前
  Ray 781c37972a Updated examples, removed others category processing 3週間前
  Ray d40ad48326 REVIEWED: examples: moved some examples out of others 3週間前
  Ray 98c7734911 REVIEWED: `models_basic_voxel` example 3週間前
  Ray 71607db667 Moved easings example to shapes 3週間前
  Kirandeep-Singh-Khehra 0e6cb0993d
[rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function (#4578) 3週間前
  Ray 97023def48 REVIEWED: `GenImageFontAtlas()`, scale image to fit all characters, in case it fails size estimation #5542 3週間前
  Ray e8ce00dc0b REVIEWED: `LoadGLTF()`, log warning about draco compression not supported #5567 3週間前
  Ray 872cfae7ca REVIEWED: `LoadDirectoryFilesEx()`, minor tweak #5569 3週間前
  Ray 1955516f54 Updated raygui for examples 3週間前
  Ray 95edeeccd2 REVIEWED: example: `models_animation_bone_blending` 3週間前
  dmitrii-brand 4311df1e6d
Add bone blending animation example (#5543) 3週間前
  Ray 5bbb2fc1df REVIEWED: Wayland checks, using compilation flags when possible #5564 3週間前
  paddy 4678a544b6
[rcore][glfw] Fix window scaling on Wayland with GLFW 3.4+ (#5564) 3週間前
  Ray b871a556d7 Init framebuffer using render size (should be same as currentFbo) 3週間前
  Ray 7c48fa9ac9 Update Makefile 4週間前