Ray
e0720a0a55
WARNING: REVIEWED: Default shader uniform names
When a shader is loaded, by default, several locations are tried to be set automatically.
3 anni fa
Ray
b36422083e
Remove headers from shaders
3 anni fa
Jeffery Myers
0f10c44578
Fixes gl state after HDR texture functions. ( #1621 )
Updates skybox demo to show how to do both HDR and non HDR skyboxes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 anni fa
raysan5
65b299c6cf
Replace tabs by 4 spaces
4 anni fa
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
4 anni fa
raysan5
488c60d139
Small shader fix on vec3 initialization #1298
4 anni fa
raysan5
b4ff6fdde3
Review skybox shaders
4 anni fa
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4 anni fa
Ray
a6297a2be1
Some code tweaks
5 anni fa
Ray
7caedff9ca
Review weird PBR shader issue >_<
5 anni fa
Ray
6332bc0398
Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
5 anni fa
Ray
245cf2400e
Review shader examples
5 anni fa