raysan5
9a568654be
REMOVED: EXAMPLE: models_material_pbr
3年前
Ray
e0720a0a55
WARNING: REVIEWED: Default shader uniform names
When a shader is loaded, by default, several locations are tried to be set automatically.
3年前
Ray
b36422083e
Remove headers from shaders
3年前
Jeffery Myers
0f10c44578
Fixes gl state after HDR texture functions. ( #1621 )
Updates skybox demo to show how to do both HDR and non HDR skyboxes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4年前
raysan5
65b299c6cf
Replace tabs by 4 spaces
4年前
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
4年前
raysan5
488c60d139
Small shader fix on vec3 initialization #1298
4年前
raysan5
b4ff6fdde3
Review skybox shaders
4年前
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4年前
Ray
a6297a2be1
Some code tweaks
5年前
Ray
7caedff9ca
Review weird PBR shader issue >_<
5年前
Ray
6332bc0398
Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
6年前
Ray
245cf2400e
Review shader examples
6年前