2025 Commits (9f0a04594ab51089d468a9653a9d101707002534)

Author SHA1 Message Date
  dan-hoang 70cb8d15e0
[examples] Add `audio_stream_callback` (#5638) 2 days ago
  Thomas Prowse 8a93587eaa
Fix raycasting logic in models_basic_voxel.c (#5643) 3 days ago
  Thomas Anderson 64e8bfcfb6
remove path override/change for linux (#5641) 3 days ago
  Thomas Anderson 4e360c97f4
remove duplicate line in makefile (#5640) 3 days ago
  dan-hoang ee4f4a29c2
[examples] Update audio_raw_stream.c (#5637) 3 days ago
  Thomas Prowse 6cebf63cba
Change `GetRenderWidth()` to `GetScreenWidth()` for consistency (#5635) 5 days ago
  Ray e40ddfabbb **WARNING: BREAKING:** REDESIGNED: `rlgl` shader loading API function names for more consistency #5631 6 days ago
  Ray 32005b9edf Update textures_bunnymark.c 1 week ago
  Ray 1839b3edb0 Update shaders_cel_shading.c 1 week ago
  Gleb A 54f630774d
[example] cel-shading and outline using inverted hull (#5615) 1 week ago
  Jeffery Myers 28288fafb1
Fix MSVC warnings. (#5619) 1 week ago
  Ray 23c06bc6f1 Updating raygui for examples 1 week ago
  Dmitry Mozgin 70a1a57a12
Remove unnecessary define from raylib_opengl_interop.c (#5618) 1 week ago
  Ray 2c5e7f8db6 REVIEWED: example: `textures_clipboard_image` 1 week ago
  Maicon Santana 8596c940ae
Add clipboard image example to showcase the chipboard image functionality (#5604) 1 week ago
  Ray 2b3218c3db REVIEWED: Start working on `raylib 6.0` release... 2 weeks ago
  Jeffery Myers 72b206624f
MSVC warnings (#5595) 2 weeks ago
  Thomas Anderson b57526d71e
update makefile and such (#5591) 2 weeks ago
  Ray 29b5844119 REVIEWED: Comments and header 2 weeks ago
  Ray aec6e85ec3 Update raygui.h 2 weeks ago
  Ray 25e521553d Update models_animation_blending.c 2 weeks ago
  BadRAM ace4d77bfa
New example: textures_magnifying_glass (#5587) 2 weeks ago
  Ray 7f0cedba63 Update shaders_shadowmap_rendering.c 2 weeks ago
  Ray ade81248c3 REVIEWED: Right timing 2 weeks ago
  Ray d4dc038e2e WARNING: BREAKING: REDESIGNED: **Animation System** #4606 2 weeks ago
  Ray 3f36c2d3f5 Update raygui.h 2 weeks ago
  Thomas Anderson e4cbf6b79c
make glfw consistent (#5583) 2 weeks ago
  Ray 43d8933404 Renamed skinning shader variables (new default naming) 2 weeks ago
  Ray ae6d34a731 Renamed some models examples for consistency 2 weeks ago
  Ray 542333b6d3 Update README.md 2 weeks ago
  Ray cd17ed1d09 Update models_animation_blending.c 3 weeks ago
  Ray 7ba604eb69 REXM: RENAME: `models_animation_playing` --> `models_loading_iqm` 3 weeks ago
  Thomas Anderson d2c4aa11e5
update examples cmakelists (#5580) 3 weeks ago
  Ray c519e9f566 REVIEWED: Simplified `char **` approach 3 weeks ago
  Ray 09f22f3c86 REVIEWED: Avoid `const char **` usage (aligned with raylib) 3 weeks ago
  Thomas Anderson 29b9c050c7
fix example (#5575) 3 weeks ago
  Ray 19e6352d37 Update shapes_easings_testbed.c 3 weeks ago
  Ray d03a59ca3e Update core_directory_files.c 3 weeks ago
  Ray d996bf2bbd Update textures_screen_buffer.c 3 weeks ago
  Ray f33823cefe Update textures_screen_buffer.c 3 weeks ago
  Ray 1a5e22808c REXM: Update examples collection 3 weeks ago
  Ray 1f4e1bc477 REXM: Update examples collection 3 weeks ago
  Ray dea67fa18a REXM: Update examples collection 3 weeks ago
  Ray b9f16a28d3 REXM: Update examples collection 3 weeks ago
  Ray 0a7c7569aa Update examples_list.txt 3 weeks ago
  Ray 781c37972a Updated examples, removed others category processing 3 weeks ago
  Ray d40ad48326 REVIEWED: examples: moved some examples out of others 3 weeks ago
  Ray 98c7734911 REVIEWED: `models_basic_voxel` example 3 weeks ago
  Ray 71607db667 Moved easings example to shapes 3 weeks ago
  Kirandeep-Singh-Khehra 0e6cb0993d
[rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function (#4578) 3 weeks ago