2025 Commits (9f0a04594ab51089d468a9653a9d101707002534)

Author SHA1 Message Date
  Ray 3f36c2d3f5 Update raygui.h 2 weeks ago
  Thomas Anderson e4cbf6b79c
make glfw consistent (#5583) 2 weeks ago
  Ray 43d8933404 Renamed skinning shader variables (new default naming) 3 weeks ago
  Ray ae6d34a731 Renamed some models examples for consistency 3 weeks ago
  Ray 542333b6d3 Update README.md 3 weeks ago
  Ray cd17ed1d09 Update models_animation_blending.c 3 weeks ago
  Ray 7ba604eb69 REXM: RENAME: `models_animation_playing` --> `models_loading_iqm` 3 weeks ago
  Thomas Anderson d2c4aa11e5
update examples cmakelists (#5580) 3 weeks ago
  Ray c519e9f566 REVIEWED: Simplified `char **` approach 3 weeks ago
  Ray 09f22f3c86 REVIEWED: Avoid `const char **` usage (aligned with raylib) 3 weeks ago
  Thomas Anderson 29b9c050c7
fix example (#5575) 3 weeks ago
  Ray 19e6352d37 Update shapes_easings_testbed.c 3 weeks ago
  Ray d03a59ca3e Update core_directory_files.c 3 weeks ago
  Ray d996bf2bbd Update textures_screen_buffer.c 3 weeks ago
  Ray f33823cefe Update textures_screen_buffer.c 3 weeks ago
  Ray 1a5e22808c REXM: Update examples collection 3 weeks ago
  Ray 1f4e1bc477 REXM: Update examples collection 3 weeks ago
  Ray dea67fa18a REXM: Update examples collection 3 weeks ago
  Ray b9f16a28d3 REXM: Update examples collection 3 weeks ago
  Ray 0a7c7569aa Update examples_list.txt 3 weeks ago
  Ray 781c37972a Updated examples, removed others category processing 3 weeks ago
  Ray d40ad48326 REVIEWED: examples: moved some examples out of others 3 weeks ago
  Ray 98c7734911 REVIEWED: `models_basic_voxel` example 3 weeks ago
  Ray 71607db667 Moved easings example to shapes 3 weeks ago
  Kirandeep-Singh-Khehra 0e6cb0993d
[rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function (#4578) 3 weeks ago
  Ray 872cfae7ca REVIEWED: `LoadDirectoryFilesEx()`, minor tweak #5569 3 weeks ago
  Ray 1955516f54 Updated raygui for examples 3 weeks ago
  Ray 95edeeccd2 REVIEWED: example: `models_animation_bone_blending` 3 weeks ago
  dmitrii-brand 4311df1e6d
Add bone blending animation example (#5543) 3 weeks ago
  Ray 7c48fa9ac9 Update Makefile 4 weeks ago
  Ray d01f158bd5 REVIEWED: Window initialization on HighDPI monitor (Windows) #5549 4 weeks ago
  Thomas Anderson b04d2a2268
change d-pad text to shapes (#5557) 4 weeks ago
  Thomas Anderson b210d16597
fix y-offset casting (#5556) 4 weeks ago
  Thomas Anderson 4d6ef19fcc
change on-screen text (#5553) 4 weeks ago
  Thomas Anderson fd40d2b374
fix missing alias for PS (#5559) 4 weeks ago
  Thomas Anderson a78d575f75
change attenuation distance (#5555) 4 weeks ago
  Thomas Anderson 8f1421ee5d
fix wrong name (#5552) 4 weeks ago
  Thomas Anderson debbb90479
fix extra drawtext() (#5551) 4 weeks ago
  Max Coplan 85de580527
fix(examples): don't bleed fog when on edge (#5547) 1 month ago
  Ray 9861baf4b7 Update textures_framebuffer_rendering.c 1 month ago
  Maicon Santana f43e049444
Refactor removing extra space and add break line for { (#5533) 1 month ago
  Maicon Santana d4f636151b
refactor to follow the CONVENTIONS.md (#5530) 1 month ago
  Maicon Santana 08e79a16b0
Refactoring {0} to { 0 } to follow conventions (#5519) 1 month ago
  Maicon Santana afe74c1c70
Refactor int to float missing parse (#5503) 1 month ago
  Ray c610d228a2 Update text_inline_styling.c 1 month ago
  Ray a8c75f2bc5 Update models_first_person_maze.c 1 month ago
  Ray fbed591a6f Reviewed example 1 month ago
  jscaff 10b94b02ad
Fix opengl interop single header library not having it's implementation loaded (#5498) 1 month ago
  Ray 644ff28f87 Update shaders_deferred_rendering.c 2 months ago
  Ray 1284d68721 Update core_highdpi_testbed.png 2 months ago