Ray
37f523fdeb
Update external libraries
4年前
Saikyun
fd663024ea
added import in order for alloca to work on macos ( #1710 )
4年前
Ray
0a34a35403
Update miniaudio.h
4年前
m4ntr0n1c
abf481023b
Update to the xm player routine and support functionalities ( #1701 )
* Update jar_xm.h
Major bug fixes and refactoring
* Update jar_xm.h
update to version 0.31
4年前
raysan5
6a24dd8945
REVIEWED: tinyobjloader #1568
4年前
Ray
2f943aaff0
Reverting align change #1658
4年前
Ray
f4f6f665f7
Fixed possible issue with memory alignment #1658
4年前
Ray
755ed388b2
Minor tweak to avoid warning
4年前
Ray
b7f2059dc3
Update miniaudio.h
4年前
Chris
ccb083af52
[raudio] Fix load and unload issues with Music ( #1588 )
* Add MUSIC_AUDIO_NONE to MusicContextType and format fixes
- Useful to check the context type to see if the format is recognized. Defaulting to wav causes issues where formats are assumed to
be wav.
* Fix memory issues with LoadMusicStream and UnloadMusicStream
- Set ctxType and ctxData even if the format fails to load.
- Set ctxData to NULL if it fails and check for null inside UnloadMusicStream.
- Change RL_MALLOC when loading formats to RL_CALLOC to prevent undefined behavior.
- Add NULL check when unloading xm file.
4年前
raysan5
56ff944def
Update miniaudio to v0.10.32 #1562
4年前
Ray
a0a840101c
Update miniaudio to v0.10.30 #1518
4年前
Ray
5d1d590692
REDESIGN: Compresion API
Now it compresses/decompresses valid DEFLATE streams instead of zlib streams. It uses the minimal and efficient libraries: sdefl/sinfl.
4年前
Chris
320732ae6b
Update mappings.h in glfw using GenerateMappings.cmake ( #1505 )
4年前
Ray
63d33d7a7a
Update CMakeLists.txt
5年前
Ray
59be7b9c29
Update CMakeLists.txt
5年前
Ray
83916bd3c2
Updated GLFW to latest 3.4 (github master - 16Nov2020)
WARNING: Some CMake files not changed
WARNING: glfw_native.h contains custom changes
5年前
Ray
36dc302c25
Reverted to previous working version #1434
5年前
Ray
4eae76302f
REPLACED: rgif.h by msf_gif.h
The improvement in performance is considerable!
5年前
Ray
9471794449
Update to latest tiniobjloader
WARNING: OBJ loading is broken at this point...
5年前
raysan5
4d5ee7953c
Updated tinyobjloader
5年前
raysan5
cb517d0050
Update tinyobj_loader_c.h
5年前
raysan5
a3d33d9222
Update tinyobj_loader_c.h
5年前
raysan5
82d61a5875
Updated stb_image v2.26 and stb_image_write v1.15
5年前
raysan5
66f9fbaa88
Update cgltf.h
v1.8
5年前
raysan5
321f55bce1
Update audio libraries #1423
miniaudio -> v0.10.25
dr_wav -> v0.12.14
dr_mp3 -> v0.6.19
dr_flac -> v0.12.22
5年前
raysan5
c62c4df749
Updated miniaudio #1402
5年前
chriscamacho
6ebf6b4e72
allow for multiple materials in obj files ( #1408 )
* allow for multiple materials in obj files also fix obj_loader hash map issues
* minor fix for warning
Co-authored-by: codifies <nospam@antispam.com>
5年前
raysan5
b9053eebe7
Added new GIF recording library (not used yet)
5年前
coderoth
c05dbb4581
Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks ( #1381 )
5年前
Ray
dace2172d1
Update cgltf library to v1.7
5年前
raysan5
ffe2364334
Update miniaudio to version 0.10.18
5年前
raysan5
d2d50bc60f
Update miniaudio to v0.10.14
5年前
Random
4de362b405
Updated miniaudio to v0.10.13, fixes emscripten compilation error ( #1306 )
5年前
raysan5
fa7799143e
Update miniaudio to v0.10.12, solves #1288
5年前
raysan5
fe5fe230b9
Update dr_wav.h
5年前
raysan5
42f09eb2b8
Delete .gitignore
5年前
raysan5
ef9e9bfa7d
Review Android piepline
- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain
- Removed external lib native_app_glue, provided by AndroidNDK
5年前
raysan5
f31b87fae8
Remove ANGLE project
Actually, project just adds 50MB of ANGLE libraries not related to raylib.
Also reviewed UWP project to consume ANGLE from the NuGet package.
5年前
Ray
9eefcb7939
Update miniaudio.h
5年前
Ray
df4b55d657
Comment fprintf() calls
5年前
Ray
8820baf5cc
Update miniaudio.h
5年前
raysan5
28e12a6c6a
[raudio] Update to latest miniaudio 0.10
5年前
Ray
b4293edd70
Update GLFW to latest master
5年前
Ray
6c7685da3f
Update external libraries
5年前
David Reid
7024628c65
Update to miniaudio 0.10 ( #1092 )
* Update to miniaudio 0.10
This replaces the old ma_pcm_converter with ma_data_converter.
At this time of this commit, miniaudio 0.10 is still in the testing
phase. To make it easier to update miniaudio.h during this period, I've
temporarily moved the @raysan5 Win32 customizations to raudio.c because
there may be quite a few updates to miniaudio.h during this time.
* Use miniaudio's built-in volume control.
5年前
Ray
c715cae18d
Some tweaks
5年前
Ray
e932d23cf4
Update cgltf.h
5年前
raysan5
cff38308b7
Support custom allocator
5年前
raysan5
9c52a4932d
Corrected issue with types
5年前