raysan5
fec0ce34c5
Remove trailing spaces
3 年前
raysan5
9a568654be
REMOVED: EXAMPLE: models_material_pbr
3 年前
Ray
e0720a0a55
WARNING: REVIEWED: Default shader uniform names
When a shader is loaded, by default, several locations are tried to be set automatically.
3 年前
Ray
b36422083e
Remove headers from shaders
4 年前
Jeffery Myers
0f10c44578
Fixes gl state after HDR texture functions. ( #1621 )
Updates skybox demo to show how to do both HDR and non HDR skyboxes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 年前
raysan5
65b299c6cf
Replace tabs by 4 spaces
4 年前
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
4 年前
raysan5
488c60d139
Small shader fix on vec3 initialization #1298
4 年前
raysan5
b4ff6fdde3
Review skybox shaders
4 年前
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4 年前
Ray
a6297a2be1
Some code tweaks
5 年前
Ray
7caedff9ca
Review weird PBR shader issue >_<
5 年前
Ray
6332bc0398
Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
6 年前
Ray
245cf2400e
Review shader examples
6 年前