Ray
549ca669aa
Added VS2022 project
3 years ago
Ray
131672f199
Updated linkage libraries #1732
3 years ago
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3 years ago
raysan5
83f0c771d5
ADDED: ALL examples projects to VS2019 solution
3 years ago
Jeffery Myers
11ebb54674
Don't put the obj and temp files for all the projects in the same place, it causes conflicts ( #1458 )
4 years ago
Ray
dd45d0ed64
Update VS2019 project
4 years ago
Ray
c4aee2d09a
Add VS2019 project
4 years ago
Jeffery Myers
679a26a195
Two small quality of life changes to projects. ( #1448 )
1) use the latest windows SDK not a specific one.
2) use the project dir as the root for the include dir for raylib, to help if the project is ever included in some other solution.
4 years ago
Ray
a748c3bf25
Review VS2017 project to support x64 properly
5 years ago
raysan5
615cb35d96
VS2017 project: Added x64 platform configuration
NOTE: When building for 64bit in raylib static mode, CloseWindow() symbol collides with user32.lib symbol. No solution for that at the moment, just compile raylib as shared library (raylib.dll), actually it can be chosen on project configurations.
5 years ago
Ray
9fbf5c8ca2
Review VS2017 project configuration
5 years ago
Ray
af38e18389
Review projects <PlatformToolset> to use default
5 years ago
raysan5
561c486ceb
Add WinMM library for linkage
Now it's required on Windows if not using a busy wait loop
5 years ago
Reece Mackie
56ded3259d
More work, UWP now supports it and deleted old gamepads
5 years ago
Reece Mackie
b911cefab3
First gamepad stuff
5 years ago
Ray
0a492b5dea
Retarget VS2017 solution
5 years ago
Ray
555fdec958
Corrected issues with VS2017 compilation
6 years ago
raysan5
864511fe57
Review VS2015 and VS2017 projects
6 years ago
Ray
542eb6f250
Restore removed projects
6 years ago