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@ -585,7 +585,7 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo |
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// KTX 2.0: UInt32 supercompressionScheme - 0 (None), 1 (Crunch CRN), 2 (Zlib DEFLATE)... |
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// KTX 2.0 defines additional header elements... |
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} ktx_header; |
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Byte[12] identifier |
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UInt32 vkFormat |
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UInt32 typeSize |
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@ -632,10 +632,10 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo |
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header.faces = 1; |
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header.mipmap_levels = mipmaps; // If it was 0, it means mipmaps should be generated on loading (not for compressed formats) |
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header.key_value_data_size = 0; // No extra data after the header |
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// TODO: WARNING: Function dependant on rlgl library! |
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rlGetGlTextureFormats(format, &header.gl_internal_format, &header.gl_format, &header.gl_type); // rlgl module function |
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header.gl_base_internal_format = header.gl_format; // TODO: WARNING: KTX 1.1 only |
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// NOTE: We can save into a .ktx all PixelFormats supported by raylib, including compressed formats like DXT, ETC or ASTC |
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@ -947,7 +947,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign |
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{ |
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// KTX 1.1 uses OpenGL formats on header info but KTX 2.0 uses Vulkan texture formats, |
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// if this library is being improved to support KTX 2.0, it requires those formats to be provided -> View list at the end! |
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/* |
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*gl_internal_format = 0; |
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*gl_format = 0; |
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@ -1023,7 +1023,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign |
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/* |
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// OpenGL texture data formats |
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// NOTE: Those values can be useful for KTX 1.1 saving, |
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// NOTE: Those values can be useful for KTX 1.1 saving, |
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// probably only the latest OpenGL ones, not the extensions ones |
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// So, there is no need to include full OpenGL headers |
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#define GL_UNSIGNED_BYTE 0x1401 |
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