name: Windows
|
|
|
|
on:
|
|
workflow_dispatch:
|
|
push:
|
|
paths:
|
|
- 'src/**'
|
|
- 'examples/**'
|
|
- '.github/workflows/windows.yml'
|
|
pull_request:
|
|
paths:
|
|
- 'src/**'
|
|
- 'examples/**'
|
|
- '.github/workflows/windows.yml'
|
|
release:
|
|
types: [published]
|
|
|
|
permissions:
|
|
contents: read
|
|
|
|
jobs:
|
|
build:
|
|
permissions:
|
|
contents: write # for actions/upload-release-asset to upload release asset
|
|
runs-on: windows-latest
|
|
strategy:
|
|
fail-fast: false
|
|
max-parallel: 1
|
|
matrix:
|
|
compiler: [mingw-w64, msvc16]
|
|
bits: [32, 64]
|
|
include:
|
|
- compiler: mingw-w64
|
|
bits: 32
|
|
ARCH: "i686"
|
|
WINDRES_ARCH: pe-i386
|
|
- compiler: mingw-w64
|
|
bits: 64
|
|
ARCH: "x86_64"
|
|
WINDRES_ARCH: pe-x86-64
|
|
- compiler: msvc16
|
|
bits: 32
|
|
ARCH: "x86"
|
|
VSARCHPATH: "Win32"
|
|
- compiler: msvc16
|
|
bits: 64
|
|
ARCH: "x64"
|
|
VSARCHPATH: "x64"
|
|
|
|
env:
|
|
RELEASE_NAME: raylib-dev_win${{ matrix.bits }}_${{ matrix.compiler }}
|
|
GNUTARGET: default
|
|
|
|
steps:
|
|
- name: Checkout
|
|
uses: actions/checkout@master
|
|
|
|
- name: Setup Release Version
|
|
run: |
|
|
echo "RELEASE_NAME=raylib-${{ github.event.release.tag_name }}_win${{ matrix.bits }}_${{ matrix.compiler }}" >> $GITHUB_ENV
|
|
shell: bash
|
|
if: github.event_name == 'release' && github.event.action == 'published'
|
|
|
|
- name: Setup Environment
|
|
run: |
|
|
dir
|
|
mkdir build
|
|
cd build
|
|
mkdir ${{ env.RELEASE_NAME }}
|
|
cd ${{ env.RELEASE_NAME }}
|
|
mkdir include
|
|
mkdir lib
|
|
cd ../../../raylib
|
|
|
|
# Setup MSBuild.exe path if required
|
|
- name: Setup MSBuild
|
|
uses: microsoft/setup-msbuild@v2
|
|
if: matrix.compiler == 'msvc16'
|
|
|
|
- name: Build Library (MinGW-w64 32bit)
|
|
run: |
|
|
cd src
|
|
x86_64-w64-mingw32-gcc.exe --version
|
|
windres.exe --version
|
|
dir C:\msys64\mingw64\bin
|
|
make PLATFORM=PLATFORM_DESKTOP CC=x86_64-w64-mingw32-gcc.exe RAYLIB_LIBTYPE=STATIC RAYLIB_RELEASE_PATH="../build/${{ env.RELEASE_NAME }}/lib" CUSTOM_CFLAGS=-m32
|
|
//windres.exe -i raylib.dll.rc -o raylib.dll.rc.data -O coff --target=${{ matrix.WINDRES_ARCH }}
|
|
//make PLATFORM=PLATFORM_DESKTOP CC=${{ matrix.ARCH }}-w64-mingw32-gcc.exe RAYLIB_LIBTYPE=SHARED RAYLIB_RELEASE_PATH="../build/${{ env.RELEASE_NAME }}/lib" -B
|
|
cd ..
|
|
shell: cmd
|
|
if: |
|
|
matrix.compiler == 'mingw-w64' &&
|
|
matrix.bits == 32
|
|
|
|
- name: Build Library (MinGW-w64 64bit)
|
|
run: |
|
|
cd src
|
|
${{ matrix.ARCH }}-w64-mingw32-gcc.exe --version
|
|
windres.exe --version
|
|
dir C:\msys64\mingw64\bin
|
|
make PLATFORM=PLATFORM_DESKTOP CC=${{ matrix.ARCH }}-w64-mingw32-gcc.exe RAYLIB_LIBTYPE=STATIC RAYLIB_RELEASE_PATH="../build/${{ env.RELEASE_NAME }}/lib"
|
|
windres.exe -i raylib.dll.rc -o raylib.dll.rc.data -O coff --target=${{ matrix.WINDRES_ARCH }}
|
|
make PLATFORM=PLATFORM_DESKTOP CC=${{ matrix.ARCH }}-w64-mingw32-gcc.exe RAYLIB_LIBTYPE=SHARED RAYLIB_RELEASE_PATH="../build/${{ env.RELEASE_NAME }}/lib" -B
|
|
cd ..
|
|
shell: cmd
|
|
if: |
|
|
matrix.compiler == 'mingw-w64' &&
|
|
matrix.bits == 64
|
|
|
|
- name: Build Library (MSVC16)
|
|
run: |
|
|
cd projects/VS2022
|
|
msbuild.exe raylib.sln /target:raylib /property:Configuration=Release /property:Platform=${{ matrix.ARCH }}
|
|
copy /Y .\build\raylib\bin\${{ matrix.VSARCHPATH }}\Release\raylib.lib .\..\..\build\${{ env.RELEASE_NAME }}\lib\raylib.lib
|
|
msbuild.exe raylib.sln /target:raylib /property:Configuration=Release.DLL /property:Platform=${{ matrix.ARCH }}
|
|
copy /Y .\build\raylib\bin\${{ matrix.VSARCHPATH }}\Release.DLL\raylib.dll .\..\..\build\${{ env.RELEASE_NAME }}\lib\raylib.dll
|
|
copy /Y .\build\raylib\bin\${{ matrix.VSARCHPATH }}\Release.DLL\raylib.lib .\..\..\build\${{ env.RELEASE_NAME }}\lib\raylibdll.lib
|
|
cd ../..
|
|
shell: cmd
|
|
if: matrix.compiler == 'msvc16'
|
|
|
|
- name: Generate Artifacts
|
|
run: |
|
|
copy /Y .\src\raylib.h .\build\${{ env.RELEASE_NAME }}\include\raylib.h
|
|
copy /Y .\src\raymath.h .\build\${{ env.RELEASE_NAME }}\include\raymath.h
|
|
copy /Y .\src\rlgl.h .\build\${{ env.RELEASE_NAME }}\include\rlgl.h
|
|
copy /Y .\CHANGELOG .\build\${{ env.RELEASE_NAME }}\CHANGELOG
|
|
copy /Y .\README.md .\build\${{ env.RELEASE_NAME }}\README.md
|
|
copy /Y .\LICENSE .\build\${{ env.RELEASE_NAME }}\LICENSE
|
|
cd build
|
|
7z a ./${{ env.RELEASE_NAME }}.zip ./${{ env.RELEASE_NAME }}
|
|
dir
|
|
shell: cmd
|
|
|
|
- name: Upload Artifacts
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: ${{ env.RELEASE_NAME }}.zip
|
|
path: ./build/${{ env.RELEASE_NAME }}.zip
|
|
|
|
- name: Upload Artifact to Release
|
|
uses: softprops/action-gh-release@v1
|
|
with:
|
|
files: ./build/${{ env.RELEASE_NAME }}.zip
|
|
env:
|
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
if: github.event_name == 'release' && github.event.action == 'published'
|