<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="raylib-game-template" />
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<Option execution_dir="." />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug (Mac)">
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<Option platforms="Mac;" />
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<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
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<Option working_dir="." />
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<Option object_output="obj/Debug/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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<Linker>
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<Add library="raylib" />
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<Add option="-framework OpenGL" />
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<Add option="-framework Cocoa" />
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<Add option="-framework IOKit" />
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<Add option="-framework CoreAudio" />
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<Add option="-framework CoreVideo" />
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</Linker>
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</Target>
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<Target title="Release (Mac)">
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<Option platforms="Mac;" />
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<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
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<Option working_dir="." />
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<Option object_output="obj/Release/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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</Compiler>
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<Linker>
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<Add option="-s" />
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<Add library="raylib" />
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<Add option="-framework IOKit" />
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<Add option="-framework CoreAudio" />
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<Add option="-framework CoreVideo" />
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</Linker>
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</Target>
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<Target title="Debug (Linux)">
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<Option platforms="Unix;" />
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<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
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<Option working_dir="." />
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<Option object_output="obj/Debug/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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<Linker>
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<Add library="raylib" />
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<Add library="rt" />
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</Linker>
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</Target>
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<Target title="Release (Linux)">
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<Option platforms="Unix;" />
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<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
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<Option working_dir="." />
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<Option object_output="obj/Release/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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<Add library="raylib" />
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<Add library="GL" />
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<Add library="m" />
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<Add library="dl" />
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<Target title="Debug (Windows)">
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<Option platforms="Windows;" />
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<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
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<Option working_dir="." />
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<Option object_output="obj/Debug/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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<Linker>
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<Add library="raylib" />
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<Add option="-static" />
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<Target title="Release (Windows)">
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<Option platforms="Windows;" />
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<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
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<Option working_dir="." />
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<Option object_output="obj/Release/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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<Add library="pthread" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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</Compiler>
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<Unit filename="core_basic_window.c">
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<Option compilerVar="CC" />
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</Unit>
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</Project>
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</CodeBlocks_project_file>
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