| 
				
					
						 | 
			преди 5 години | |
|---|---|---|
| .. | ||
| audio | преди 5 години | |
| core | преди 5 години | |
| models | преди 5 години | |
| network | преди 6 години | |
| others | преди 6 години | |
| physics | преди 5 години | |
| shaders | преди 5 години | |
| shapes | преди 6 години | |
| text | преди 5 години | |
| textures | преди 5 години | |
| CMakeLists.txt | преди 6 години | |
| Makefile | преди 5 години | |
| Makefile.Android | преди 6 години | |
| README.md | преди 5 години | |
| examples_template.c | преди 6 години | |
| raylib_compile_execute.bat | преди 6 години | |
| raylib_makefile_example.bat | преди 6 години | |
Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.
| ## | example | image | developer | new | 
|---|---|---|---|---|
| 01 | core_basic_window | ![]()  | 
ray | |
| 02 | core_input_keys | ![]()  | 
ray | |
| 03 | core_input_mouse | ![]()  | 
ray | |
| 04 | core_input_mouse_wheel | ![]()  | 
ray | |
| 05 | core_input_gamepad | ![]()  | 
ray | |
| 06 | core_input_multitouch | ![]()  | 
Berni | |
| 07 | core_input_gestures | ![]()  | 
ray | |
| 08 | core_2d_camera | ![]()  | 
ray | |
| 09 | core_2d_camera_platformer | ![]()  | 
avyy | ⭐️ | 
| 10 | core_3d_camera_mode | ![]()  | 
ray | |
| 11 | core_3d_camera_free | ![]()  | 
ray | |
| 12 | core_3d_camera_first_person | ![]()  | 
ray | |
| 13 | core_3d_picking | ![]()  | 
ray | |
| 14 | core_world_screen | ![]()  | 
ray | |
| 15 | core_custom_logging | ![]()  | 
Pablo Marcos | |
| 16 | core_window_letterbox | ![]()  | 
Anata | |
| 17 | core_drop_files | ![]()  | 
ray | |
| 18 | core_random_values | ![]()  | 
ray | |
| 19 | core_storage_values | ![]()  | 
ray | |
| 20 | core_vr_simulator | ![]()  | 
ray | |
| 21 | core_loading_thread | ![]()  | 
ray | ⭐️ | 
| 22 | core_scissor_test | ![]()  | 
Chris Dill | ⭐️ | 
Examples using raylib shapes drawing functionality, provided by raylib shapes module.
| ## | example | image | developer | new | 
|---|---|---|---|---|
| 23 | shapes_basic_shapes | ![]()  | 
ray | |
| 24 | shapes_bouncing_ball | ![]()  | 
ray | ⭐️ | 
| 25 | shapes_colors_palette | ![]()  | 
ray | |
| 26 | shapes_logo_raylib | ![]()  | 
ray | |
| 27 | shapes_logo_raylib_anim | ![]()  | 
ray | |
| 28 | shapes_rectangle_scaling | ![]()  | 
Vlad Adrian | |
| 29 | shapes_lines_bezier | ![]()  | 
ray | |
| 30 | shapes_collision_area | ![]()  | 
ray | ⭐️ | 
| 31 | shapes_following_eyes | ![]()  | 
ray | ⭐️ | 
| 32 | shapes_easings_ball_anim | ![]()  | 
ray | ⭐️ | 
| 33 | shapes_easings_box_anim | ![]()  | 
ray | ⭐️ | 
| 34 | shapes_easings_rectangle_array | ![]()  | 
ray | ⭐️ | 
| 35 | shapes_draw_ring | ![]()  | 
Vlad Adrian | ⭐️ | 
| 36 | shapes_draw_circle_sector | ![]()  | 
Vlad Adrian | |
| 37 | shapes_draw_rectangle_rounded | ![]()  | 
Vlad Adrian | 
Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib text module.
| ## | example | image | developer | new | 
|---|---|---|---|---|
| 38 | text_raylib_fonts | ![]()  | 
ray | |
| 39 | text_font_spritefont | ray | ||
| 40 | text_font_filters | ![]()  | 
ray | |
| 41 | text_font_loading | ![]()  | 
ray | |
| 42 | text_font_sdf | ![]()  | 
ray | ⭐️ | 
| 43 | text_format_text | ![]()  | 
ray | |
| 44 | text_input_box | ![]()  | 
ray | |
| 45 | text_writing_anim | ![]()  | 
ray | |
| 46 | text_rectangle_bounds | ![]()  | 
Vlad Adrian | |
| 47 | text_unicode | ![]()  | 
Vlad Adrian | 
Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib textures module.
| ## | example | image | developer | new | 
|---|---|---|---|---|
| 48 | textures_logo_raylib | ![]()  | 
ray | |
| 49 | textures_rectangle | ![]()  | 
ray | |
| 50 | textures_srcrec_dstrec | ![]()  | 
ray | |
| 51 | textures_image_drawing | ![]()  | 
ray | |
| 52 | textures_image_generation | ![]()  | 
ray | |
| 53 | textures_image_loading | ![]()  | 
ray | |
| 54 | textures_image_processing | ![]()  | 
ray | |
| 55 | textures_image_text | ![]()  | 
ray | ⭐️ | 
| 56 | textures_to_image | ![]()  | 
ray | |
| 57 | textures_raw_data | ![]()  | 
ray | |
| 58 | textures_particles_blending | ![]()  | 
ray | |
| 59 | textures_npatch_drawing | ![]()  | 
Jorge A. Gomes | |
| 60 | textures_background_scrolling | ![]()  | 
ray | ⭐️ | 
| 61 | textures_sprite_button | ray | ⭐️ | |
| 62 | textures_sprite_explosion | ray | ⭐️ | |
| 63 | textures_bunnymark | ![]()  | 
ray | ⭐️ | 
| 64 | textures_mouse_painting | ![]()  | 
Chris Dill | ⭐️ | 
Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib models module.
| ## | example | image | developer | new | 
|---|---|---|---|---|
| 65 | models_animation | ![]()  | 
culacant | |
| 66 | models_billboard | ![]()  | 
ray | |
| 67 | models_box_collisions | ![]()  | 
ray | |
| 68 | models_cubicmap | ![]()  | 
ray | |
| 69 | models_first_person_maze | ![]()  | 
ray | ⭐️ | 
| 70 | models_geometric_shapes | ![]()  | 
ray | |
| 71 | models_material_pbr | ![]()  | 
ray | |
| 72 | models_mesh_generation | ![]()  | 
ray | |
| 73 | models_mesh_picking | ![]()  | 
Joel Davis | |
| 74 | models_loading | ![]()  | 
ray | |
| 75 | models_orthographic_projection | ![]()  | 
Max Danielsson | |
| 76 | models_rlgl_solar_system_full | ![]()  | 
Aldrin Martoq | ⭐️ | 
| 77 | models_solar_system | ![]()  | 
Aldrin Martoq | ⭐️ | 
| 78 | models_rlgl_solar_system | ![]()  | 
ray | ⭐️ | 
| 79 | models_yaw_pitch_roll | ![]()  | 
Berni | |
| 80 | models_waving_cubes | ![]()  | 
codecat | ⭐️ | 
| 81 | models_heightmap | ![]()  | 
ray | |
| 82 | models_skybox | ![]()  | 
ray | 
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib rlgl module.
| ## | example | image | developer | new | 
|---|---|---|---|---|
| ## | example | image | contributor | recent | 
| ---- | ----------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- | ---------------------------------------------- | -------- | 
| 83 | shaders_basic_lighting | ![]()  | 
Chris Camacho | ⭐️ | 
| 84 | shaders_model_shader | ![]()  | 
ray | |
| 85 | shaders_shapes_textures | ![]()  | 
ray | |
| 86 | shaders_custom_uniform | ![]()  | 
ray | |
| 87 | shaders_postprocessing | ![]()  | 
ray | |
| 88 | shaders_palette_switch | ![]()  | 
Marco Lizza | |
| 89 | shaders_raymarching | ![]()  | 
Shader by Iñigo Quilez | ⭐️ | 
| 90 | shaders_texture_drawing | ![]()  | 
Michał Ciesielski | ⭐️ | 
| 91 | shaders_texture_waves | ![]()  | 
Anata | ⭐️ | 
| 92 | shaders_julia_set | ![]()  | 
eggmund | ⭐️ | 
| 93 | shaders_eratosthenes | ![]()  | 
ProfJski | ⭐️ | 
| 94 | shaders_fog | ![]()  | 
Chris Camacho | ⭐️ | 
| 95 | shaders_simple_mask | ![]()  | 
Chris Camacho | ⭐️ |