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Jacek 2 years ago
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Working-on-macOS.md

@ -53,7 +53,7 @@ You may get an error, complaining that the `pkg-config` command was not found. Y
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- If everything worked ok, `libraylib.a` should be created in `raylib-master/src` folder.
4) Add generated libraries (raylib) to Xcode project. This step cen be automated with [Xcode project template](https://github.com/acejacek/raylib_xcode). If, for some reason, you want to do it manually, continue with these steps:
4) Add generated libraries (raylib) to Xcode project. This step can be automated with [Xcode project template](https://github.com/acejacek/raylib_xcode). If, for some reason, you want to do it manually, continue with these steps:
- Create a new Xcode project using `Command Line Tool`. Make sure selected language is C.
- Once project created and open, Mouse click over the project main folder in the left project-navigation panel. It should appear `Build Phases` window, just enter and select `Link Binary With Libraries`. There you should add project libraries:
- To add OpenGL: Click on + and add OpenGL.framework

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