Updated raylib dependencies (markdown)

master
Ray vor 7 Jahren
Ursprung
Commit
493d047ab4
1 geänderte Dateien mit 2 neuen und 2 gelöschten Zeilen
  1. +2
    -2
      raylib-dependencies.md

+ 2
- 2
raylib-dependencies.md

@ -25,11 +25,11 @@ Despite raylib has, technically speaking, no external dependencies, it requires
PLATFORM | external dependencies | Notes
--- | :---: | ---
DESKTOP:Windows | `OpenGL`, `GDI32` | GDI32 is required for window creation
DESKTOP:Windows | `OpenGL`, `GDI32` | `GDI32` is required for window creation
DESKTOP:Linux | `OpenGL`, `X11` | Also requires linkage with `libm`(math), `pthreads`(POSIX threads), `dl`(dynamic loading) and `X11` window system specific libs: `X11`, `Xrandr`, `Xinerama`, `Xi`, `Xxf86vm` and `Xcursor`
DESKTOP:FreeBSD | `OpenGL`, `X11` | Also requires linkage with `libm`(math), `pthreads`(POSIX threads), `dl`(dynamic loading) and `X11` window system specific libs: `X11`, `Xrandr`, `Xinerama`, `Xi`, `Xxf86vm` and `Xcursor`
DESKTOP:OSX | `OpenGL`, `Cocoa` | `Cocoa` framework is required for window creation
ANDROID| `EGL`, `OpenGLES2.0`, `OpenSLES` | Code must be compiled using `Android NDK` libraries
ANDROID| `EGL`, `OpenGLES2.0`, `OpenSLES` | Code must be compiled using `Android NDK` libraries. Requires linkage with -`native_app_glue`, `log`, `android`, `atomic`, `libc`, `libm`(math) and `dl`(dynamic loading)
RASPBERRY PI | `EGL`, `OpenGLES2.0`, `bcm_host` | Graphics run in native mode using `bcm_host` (no `XWindows` required) and inputs are also natively read (no `XWindows` input events), also requires linkage with `libm`(math), `pthreads`(POSIX threads) and `dl`(dynamic loading).
HTML5 (Web) | `WebGL` | Code must be compiled using `emscripten SDK`, dependencies linkage is automatically detected.

Laden…
Abbrechen
Speichern