Updated raylib input system (markdown)

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Ray 1 year ago
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      raylib-input-system.md

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raylib-input-system.md

@ -43,7 +43,7 @@ MOUSE | - | Mouse inputs are actually mapped with TOUCH input
GAMEPAD | Android NDK | Support *partially* implemented on `AndroidInputCallback()` GAMEPAD | Android NDK | Support *partially* implemented on `AndroidInputCallback()`
TOUCH | Android NDK | Touch points registered on `AndroidInputCallback()` TOUCH | Android NDK | Touch points registered on `AndroidInputCallback()`
PLATFORM_RPI
PLATFORM_DRM
------------- -------------
Probably this platform inputs polling is the most complex one. Some input events are polled by multiple secondary threads. Probably this platform inputs polling is the most complex one. Some input events are polled by multiple secondary threads.

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