Updated Easy Raylib Setup for Windows with Visual Studio (markdown)

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Jeffery Myers 4 years ago
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      Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md

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Easy-Raylib-Setup-for-Windows-with-Visual-Studio.md

@ -49,8 +49,8 @@ https://github.com/JeffM2501/raylibExtras/tree/index/Premake/Game
![image](https://user-images.githubusercontent.com/322174/107885001-9fd68b00-6eac-11eb-90b2-04569ec08e50.png) ![image](https://user-images.githubusercontent.com/322174/107885001-9fd68b00-6eac-11eb-90b2-04569ec08e50.png)
Copy them into your game folder. Copy them into your game folder.
## Create a folder for your game source code
Make a folder for your actual game’s source code. In this case we will be starting with the “advanced game” template from the raylib sources, since it is a great place to start any project from.
## Setup your game's source code
Make a folder for your actual game’s source code. In this case we will be starting with the “advanced game” template from the raylib sources, since it is a great place to start any project from. Be sure to copy at least one C or CPP file that has a main function into this folder. If you are unsure what to do , simply copy the code from one of the examples.
![image](https://user-images.githubusercontent.com/322174/107885011-b0870100-6eac-11eb-889d-7a39bc5b3cdb.png) ![image](https://user-images.githubusercontent.com/322174/107885011-b0870100-6eac-11eb-889d-7a39bc5b3cdb.png)

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