@ -193,7 +193,7 @@ The compilation line is quite standard, similar to any other compiler and platfo
-Ipath // Include path to look for additional #include .h files (if required)
-Lpath // Library path to look for additional library .a files (if required)
-s USE_GLFW=3 // We tell the linker that the game/library uses GLFW3 library internally, it must be linked automatically (emscripten provides the implementation)
-s ASINCIFY // Add this flag ONLY in case we are using ASYNCIFY code
-s ASYNCIFY // Add this flag ONLY in case we are using ASYNCIFY code
--shell-file path-to/shell.html // All webs need a "shell" structure to load and run the game, by default emscripten has a `shell.html` but we can provide or own