Updated raylib data structures (markdown)

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Ray 5 years ago
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raylib-data-structures.md

@ -17,7 +17,7 @@ raylib provides some basic data structures to organize game information. Those s
struct RenderTexture // Alias for RenderTexture
struct RenderTexture2D; // RenderTexture2D type, for texture rendering
struct CharInfo; // Font Character Info
struct Font; // Font type, includes texture and charSet array data (SprintFont fallback)
struct Font; // Font type, includes texture and charSet array data (SpriteFont fallback)
struct Camera; // Alias for Camera3D
struct Camera2D; // Camera2D type, defines a 2d camera

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