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@ -57,9 +57,9 @@ Just open `raylib/src/raylib.h` source file on Notepad++ and execute (F6) the sc |
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## A note on dependencies |
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Raylib includes all of it's own external dependencies on windows. There are 3 system libraries that need to be linked to raylib for a game to work. |
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* OpenGL32 This is the windows interface to the OpenGL API that raylib uses for drawing |
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* GDI32 this is the interface to the window setup and drawing functions that raylib and GLFW need to work on windows |
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* WinMM this is contains the high resolution timer code used by GLFW for precise timing in the game loop. |
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* OpenGL32: This is the Windows interface to the OpenGL API that raylib uses for drawing. |
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* GDI32: This is the interface to the window setup and drawing functions that raylib and GLFW need to work on Windows. |
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* WinMM: This is contains the high resolution timer code used by GLFW for precise timing in the game loop. |
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## Building Examples |
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