Platformer in OpenGL
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  64. <a href="#typedef-members">Typedefs</a> </div>
  65. <div class="headertitle">
  66. <div class="title">Matrix types<div class="ingroups"><a class="el" href="a00698.html">Core features</a></div></div> </div>
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  114. <tr class="memitem:gab2d35cc2655f44d60958d60a1de34e81"><td class="memItemLeft" align="right" valign="top">typedef mat&lt; 4, 4, float, defaultp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00701.html#gab2d35cc2655f44d60958d60a1de34e81">mat4x4</a></td></tr>
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  116. <tr class="memitem:ga0db98d836c5549d31cf64ecd043b7af7"><td class="memItemLeft" align="right" valign="top">typedef mat&lt; 4, 4, float, defaultp &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00701.html#ga0db98d836c5549d31cf64ecd043b7af7">mat4</a></td></tr>
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  119. <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
  120. <p>Matrix types of with C columns and R rows where C and R are values between 2 to 4 included. </p>
  121. <p>These types have exhaustive sets of operators. </p>
  122. <h2 class="groupheader">Typedef Documentation</h2>
  123. <a id="ga21dbd1f987775d7cc7607c139531c7e6"></a>
  124. <h2 class="memtitle"><span class="permalink"><a href="#ga21dbd1f987775d7cc7607c139531c7e6">&#9670;&nbsp;</a></span>dmat2</h2>
  125. <div class="memitem">
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  129. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, defaultp &gt; <a class="el" href="a00701.html#ga21dbd1f987775d7cc7607c139531c7e6">dmat2</a></td>
  130. </tr>
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  133. <p>2 columns of 2 components matrix of double-precision floating-point numbers. </p>
  134. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  135. <p class="definition">Definition at line <a class="el" href="a00086_source.html#l00020">20</a> of file <a class="el" href="a00086_source.html">matrix_double2x2.hpp</a>.</p>
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  139. <h2 class="memtitle"><span class="permalink"><a href="#ga66b6a9af787e468a46dfe24189e87f9b">&#9670;&nbsp;</a></span>dmat2x2</h2>
  140. <div class="memitem">
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  143. <tr>
  144. <td class="memname">typedef mat&lt; 2, 2, double, defaultp &gt; <a class="el" href="a00701.html#ga66b6a9af787e468a46dfe24189e87f9b">dmat2x2</a></td>
  145. </tr>
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  148. <p>2 columns of 2 components matrix of double-precision floating-point numbers. </p>
  149. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  150. <p class="definition">Definition at line <a class="el" href="a00086_source.html#l00015">15</a> of file <a class="el" href="a00086_source.html">matrix_double2x2.hpp</a>.</p>
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  159. <td class="memname">typedef mat&lt; 2, 3, double, defaultp &gt; <a class="el" href="a00701.html#ga92cd388753d48e20de69ea2dbedf826a">dmat2x3</a></td>
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  163. <p>2 columns of 3 components matrix of double-precision floating-point numbers. </p>
  164. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  165. <p class="definition">Definition at line <a class="el" href="a00092_source.html#l00015">15</a> of file <a class="el" href="a00092_source.html">matrix_double2x3.hpp</a>.</p>
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  174. <td class="memname">typedef mat&lt; 2, 4, double, defaultp &gt; <a class="el" href="a00701.html#gaef2198807e937072803ae0ae45e1965e">dmat2x4</a></td>
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  178. <p>2 columns of 4 components matrix of double-precision floating-point numbers. </p>
  179. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  180. <p class="definition">Definition at line <a class="el" href="a00098_source.html#l00015">15</a> of file <a class="el" href="a00098_source.html">matrix_double2x4.hpp</a>.</p>
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  189. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, defaultp &gt; <a class="el" href="a00701.html#ga6f40aa56265b4b0ccad41b86802efe33">dmat3</a></td>
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  193. <p>3 columns of 3 components matrix of double-precision floating-point numbers. </p>
  194. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  195. <p class="definition">Definition at line <a class="el" href="a00110_source.html#l00020">20</a> of file <a class="el" href="a00110_source.html">matrix_double3x3.hpp</a>.</p>
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  208. <p>3 columns of 2 components matrix of double-precision floating-point numbers. </p>
  209. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  210. <p class="definition">Definition at line <a class="el" href="a00104_source.html#l00015">15</a> of file <a class="el" href="a00104_source.html">matrix_double3x2.hpp</a>.</p>
  211. </div>
  212. </div>
  213. <a id="ga970cb3306be25a5ca5db5a9456831228"></a>
  214. <h2 class="memtitle"><span class="permalink"><a href="#ga970cb3306be25a5ca5db5a9456831228">&#9670;&nbsp;</a></span>dmat3x3</h2>
  215. <div class="memitem">
  216. <div class="memproto">
  217. <table class="memname">
  218. <tr>
  219. <td class="memname">typedef mat&lt; 3, 3, double, defaultp &gt; <a class="el" href="a00701.html#ga970cb3306be25a5ca5db5a9456831228">dmat3x3</a></td>
  220. </tr>
  221. </table>
  222. </div><div class="memdoc">
  223. <p>3 columns of 3 components matrix of double-precision floating-point numbers. </p>
  224. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  225. <p class="definition">Definition at line <a class="el" href="a00110_source.html#l00015">15</a> of file <a class="el" href="a00110_source.html">matrix_double3x3.hpp</a>.</p>
  226. </div>
  227. </div>
  228. <a id="ga0412a634d183587e6188e9b11869f8f4"></a>
  229. <h2 class="memtitle"><span class="permalink"><a href="#ga0412a634d183587e6188e9b11869f8f4">&#9670;&nbsp;</a></span>dmat3x4</h2>
  230. <div class="memitem">
  231. <div class="memproto">
  232. <table class="memname">
  233. <tr>
  234. <td class="memname">typedef mat&lt; 3, 4, double, defaultp &gt; <a class="el" href="a00701.html#ga0412a634d183587e6188e9b11869f8f4">dmat3x4</a></td>
  235. </tr>
  236. </table>
  237. </div><div class="memdoc">
  238. <p>3 columns of 4 components matrix of double-precision floating-point numbers. </p>
  239. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  240. <p class="definition">Definition at line <a class="el" href="a00116_source.html#l00015">15</a> of file <a class="el" href="a00116_source.html">matrix_double3x4.hpp</a>.</p>
  241. </div>
  242. </div>
  243. <a id="ga0f34486bb7fec8e5a5b3830b6a6cbeca"></a>
  244. <h2 class="memtitle"><span class="permalink"><a href="#ga0f34486bb7fec8e5a5b3830b6a6cbeca">&#9670;&nbsp;</a></span>dmat4</h2>
  245. <div class="memitem">
  246. <div class="memproto">
  247. <table class="memname">
  248. <tr>
  249. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, defaultp &gt; <a class="el" href="a00701.html#ga0f34486bb7fec8e5a5b3830b6a6cbeca">dmat4</a></td>
  250. </tr>
  251. </table>
  252. </div><div class="memdoc">
  253. <p>4 columns of 4 components matrix of double-precision floating-point numbers. </p>
  254. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  255. <p class="definition">Definition at line <a class="el" href="a00134_source.html#l00020">20</a> of file <a class="el" href="a00134_source.html">matrix_double4x4.hpp</a>.</p>
  256. </div>
  257. </div>
  258. <a id="ga9bc0b3ab8b6ba2cb6782e179ad7ad156"></a>
  259. <h2 class="memtitle"><span class="permalink"><a href="#ga9bc0b3ab8b6ba2cb6782e179ad7ad156">&#9670;&nbsp;</a></span>dmat4x2</h2>
  260. <div class="memitem">
  261. <div class="memproto">
  262. <table class="memname">
  263. <tr>
  264. <td class="memname">typedef mat&lt; 4, 2, double, defaultp &gt; <a class="el" href="a00701.html#ga9bc0b3ab8b6ba2cb6782e179ad7ad156">dmat4x2</a></td>
  265. </tr>
  266. </table>
  267. </div><div class="memdoc">
  268. <p>4 columns of 2 components matrix of double-precision floating-point numbers. </p>
  269. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  270. <p class="definition">Definition at line <a class="el" href="a00122_source.html#l00015">15</a> of file <a class="el" href="a00122_source.html">matrix_double4x2.hpp</a>.</p>
  271. </div>
  272. </div>
  273. <a id="gacd18864049f8c83799babe7e596ca05b"></a>
  274. <h2 class="memtitle"><span class="permalink"><a href="#gacd18864049f8c83799babe7e596ca05b">&#9670;&nbsp;</a></span>dmat4x3</h2>
  275. <div class="memitem">
  276. <div class="memproto">
  277. <table class="memname">
  278. <tr>
  279. <td class="memname">typedef mat&lt; 4, 3, double, defaultp &gt; <a class="el" href="a00701.html#gacd18864049f8c83799babe7e596ca05b">dmat4x3</a></td>
  280. </tr>
  281. </table>
  282. </div><div class="memdoc">
  283. <p>4 columns of 3 components matrix of double-precision floating-point numbers. </p>
  284. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  285. <p class="definition">Definition at line <a class="el" href="a00128_source.html#l00015">15</a> of file <a class="el" href="a00128_source.html">matrix_double4x3.hpp</a>.</p>
  286. </div>
  287. </div>
  288. <a id="gad5a6484b983b74f9d801cab8bc4e6a10"></a>
  289. <h2 class="memtitle"><span class="permalink"><a href="#gad5a6484b983b74f9d801cab8bc4e6a10">&#9670;&nbsp;</a></span>dmat4x4</h2>
  290. <div class="memitem">
  291. <div class="memproto">
  292. <table class="memname">
  293. <tr>
  294. <td class="memname">typedef mat&lt; 4, 4, double, defaultp &gt; <a class="el" href="a00701.html#gad5a6484b983b74f9d801cab8bc4e6a10">dmat4x4</a></td>
  295. </tr>
  296. </table>
  297. </div><div class="memdoc">
  298. <p>4 columns of 4 components matrix of double-precision floating-point numbers. </p>
  299. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  300. <p class="definition">Definition at line <a class="el" href="a00134_source.html#l00015">15</a> of file <a class="el" href="a00134_source.html">matrix_double4x4.hpp</a>.</p>
  301. </div>
  302. </div>
  303. <a id="ga8dd59e7fc6913ac5d61b86553e9148ba"></a>
  304. <h2 class="memtitle"><span class="permalink"><a href="#ga8dd59e7fc6913ac5d61b86553e9148ba">&#9670;&nbsp;</a></span>mat2</h2>
  305. <div class="memitem">
  306. <div class="memproto">
  307. <table class="memname">
  308. <tr>
  309. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#ga8dd59e7fc6913ac5d61b86553e9148ba">mat2</a></td>
  310. </tr>
  311. </table>
  312. </div><div class="memdoc">
  313. <p>2 columns of 2 components matrix of single-precision floating-point numbers. </p>
  314. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  315. <p class="definition">Definition at line <a class="el" href="a00140_source.html#l00020">20</a> of file <a class="el" href="a00140_source.html">matrix_float2x2.hpp</a>.</p>
  316. </div>
  317. </div>
  318. <a id="gaaa17ef6bfa4e4f2692348b1460c8efcb"></a>
  319. <h2 class="memtitle"><span class="permalink"><a href="#gaaa17ef6bfa4e4f2692348b1460c8efcb">&#9670;&nbsp;</a></span>mat2x2</h2>
  320. <div class="memitem">
  321. <div class="memproto">
  322. <table class="memname">
  323. <tr>
  324. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gaaa17ef6bfa4e4f2692348b1460c8efcb">mat2x2</a></td>
  325. </tr>
  326. </table>
  327. </div><div class="memdoc">
  328. <p>2 columns of 2 components matrix of single-precision floating-point numbers. </p>
  329. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  330. <p class="definition">Definition at line <a class="el" href="a00140_source.html#l00015">15</a> of file <a class="el" href="a00140_source.html">matrix_float2x2.hpp</a>.</p>
  331. </div>
  332. </div>
  333. <a id="ga493ab21243abe564b3f7d381e677d29a"></a>
  334. <h2 class="memtitle"><span class="permalink"><a href="#ga493ab21243abe564b3f7d381e677d29a">&#9670;&nbsp;</a></span>mat2x3</h2>
  335. <div class="memitem">
  336. <div class="memproto">
  337. <table class="memname">
  338. <tr>
  339. <td class="memname">typedef mat&lt; 2, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#ga493ab21243abe564b3f7d381e677d29a">mat2x3</a></td>
  340. </tr>
  341. </table>
  342. </div><div class="memdoc">
  343. <p>2 columns of 3 components matrix of single-precision floating-point numbers. </p>
  344. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  345. <p class="definition">Definition at line <a class="el" href="a00146_source.html#l00015">15</a> of file <a class="el" href="a00146_source.html">matrix_float2x3.hpp</a>.</p>
  346. </div>
  347. </div>
  348. <a id="ga8e879b57ddd81e5bf5a88929844e8b40"></a>
  349. <h2 class="memtitle"><span class="permalink"><a href="#ga8e879b57ddd81e5bf5a88929844e8b40">&#9670;&nbsp;</a></span>mat2x4</h2>
  350. <div class="memitem">
  351. <div class="memproto">
  352. <table class="memname">
  353. <tr>
  354. <td class="memname">typedef mat&lt; 2, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#ga8e879b57ddd81e5bf5a88929844e8b40">mat2x4</a></td>
  355. </tr>
  356. </table>
  357. </div><div class="memdoc">
  358. <p>2 columns of 4 components matrix of single-precision floating-point numbers. </p>
  359. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  360. <p class="definition">Definition at line <a class="el" href="a00152_source.html#l00015">15</a> of file <a class="el" href="a00152_source.html">matrix_float2x4.hpp</a>.</p>
  361. </div>
  362. </div>
  363. <a id="gaefb0fc7a4960b782c18708bb6b655262"></a>
  364. <h2 class="memtitle"><span class="permalink"><a href="#gaefb0fc7a4960b782c18708bb6b655262">&#9670;&nbsp;</a></span>mat3</h2>
  365. <div class="memitem">
  366. <div class="memproto">
  367. <table class="memname">
  368. <tr>
  369. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gaefb0fc7a4960b782c18708bb6b655262">mat3</a></td>
  370. </tr>
  371. </table>
  372. </div><div class="memdoc">
  373. <p>3 columns of 3 components matrix of single-precision floating-point numbers. </p>
  374. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  375. <p class="definition">Definition at line <a class="el" href="a00164_source.html#l00020">20</a> of file <a class="el" href="a00164_source.html">matrix_float3x3.hpp</a>.</p>
  376. </div>
  377. </div>
  378. <a id="gab91887d7565059dac640e3a1921c914a"></a>
  379. <h2 class="memtitle"><span class="permalink"><a href="#gab91887d7565059dac640e3a1921c914a">&#9670;&nbsp;</a></span>mat3x3</h2>
  380. <div class="memitem">
  381. <div class="memproto">
  382. <table class="memname">
  383. <tr>
  384. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gab91887d7565059dac640e3a1921c914a">mat3x3</a></td>
  385. </tr>
  386. </table>
  387. </div><div class="memdoc">
  388. <p>3 columns of 3 components matrix of single-precision floating-point numbers. </p>
  389. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  390. <p class="definition">Definition at line <a class="el" href="a00164_source.html#l00015">15</a> of file <a class="el" href="a00164_source.html">matrix_float3x3.hpp</a>.</p>
  391. </div>
  392. </div>
  393. <a id="gaf991cad0b34f64e33af186326dbc4d66"></a>
  394. <h2 class="memtitle"><span class="permalink"><a href="#gaf991cad0b34f64e33af186326dbc4d66">&#9670;&nbsp;</a></span>mat3x4</h2>
  395. <div class="memitem">
  396. <div class="memproto">
  397. <table class="memname">
  398. <tr>
  399. <td class="memname">typedef mat&lt; 3, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gaf991cad0b34f64e33af186326dbc4d66">mat3x4</a></td>
  400. </tr>
  401. </table>
  402. </div><div class="memdoc">
  403. <p>3 columns of 4 components matrix of single-precision floating-point numbers. </p>
  404. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  405. <p class="definition">Definition at line <a class="el" href="a00170_source.html#l00015">15</a> of file <a class="el" href="a00170_source.html">matrix_float3x4.hpp</a>.</p>
  406. </div>
  407. </div>
  408. <a id="ga0db98d836c5549d31cf64ecd043b7af7"></a>
  409. <h2 class="memtitle"><span class="permalink"><a href="#ga0db98d836c5549d31cf64ecd043b7af7">&#9670;&nbsp;</a></span>mat4</h2>
  410. <div class="memitem">
  411. <div class="memproto">
  412. <table class="memname">
  413. <tr>
  414. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#ga0db98d836c5549d31cf64ecd043b7af7">mat4</a></td>
  415. </tr>
  416. </table>
  417. </div><div class="memdoc">
  418. <p>4 columns of 4 components matrix of single-precision floating-point numbers. </p>
  419. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  420. <p class="definition">Definition at line <a class="el" href="a00188_source.html#l00020">20</a> of file <a class="el" href="a00188_source.html">matrix_float4x4.hpp</a>.</p>
  421. </div>
  422. </div>
  423. <a id="gad941c947ad6cdd117a0e8554a4754983"></a>
  424. <h2 class="memtitle"><span class="permalink"><a href="#gad941c947ad6cdd117a0e8554a4754983">&#9670;&nbsp;</a></span>mat4x2</h2>
  425. <div class="memitem">
  426. <div class="memproto">
  427. <table class="memname">
  428. <tr>
  429. <td class="memname">typedef mat&lt; 4, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gad941c947ad6cdd117a0e8554a4754983">mat4x2</a></td>
  430. </tr>
  431. </table>
  432. </div><div class="memdoc">
  433. <p>4 columns of 2 components matrix of single-precision floating-point numbers. </p>
  434. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  435. <p class="definition">Definition at line <a class="el" href="a00176_source.html#l00015">15</a> of file <a class="el" href="a00176_source.html">matrix_float4x2.hpp</a>.</p>
  436. </div>
  437. </div>
  438. <a id="gac7574544bb94777bdbd2eb224eb72fd0"></a>
  439. <h2 class="memtitle"><span class="permalink"><a href="#gac7574544bb94777bdbd2eb224eb72fd0">&#9670;&nbsp;</a></span>mat4x3</h2>
  440. <div class="memitem">
  441. <div class="memproto">
  442. <table class="memname">
  443. <tr>
  444. <td class="memname">typedef mat&lt; 4, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gac7574544bb94777bdbd2eb224eb72fd0">mat4x3</a></td>
  445. </tr>
  446. </table>
  447. </div><div class="memdoc">
  448. <p>4 columns of 3 components matrix of single-precision floating-point numbers. </p>
  449. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  450. <p class="definition">Definition at line <a class="el" href="a00182_source.html#l00015">15</a> of file <a class="el" href="a00182_source.html">matrix_float4x3.hpp</a>.</p>
  451. </div>
  452. </div>
  453. <a id="gab2d35cc2655f44d60958d60a1de34e81"></a>
  454. <h2 class="memtitle"><span class="permalink"><a href="#gab2d35cc2655f44d60958d60a1de34e81">&#9670;&nbsp;</a></span>mat4x4</h2>
  455. <div class="memitem">
  456. <div class="memproto">
  457. <table class="memname">
  458. <tr>
  459. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, defaultp &gt; <a class="el" href="a00701.html#gab2d35cc2655f44d60958d60a1de34e81">mat4x4</a></td>
  460. </tr>
  461. </table>
  462. </div><div class="memdoc">
  463. <p>4 columns of 4 components matrix of single-precision floating-point numbers. </p>
  464. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd></dl>
  465. <p class="definition">Definition at line <a class="el" href="a00188_source.html#l00015">15</a> of file <a class="el" href="a00188_source.html">matrix_float4x4.hpp</a>.</p>
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