0.9.9 API documenation
Typedefs
Matrix types

Typedefs

typedef mat< 2, 2, double, defaultp > dmat2
 
typedef mat< 2, 2, double, defaultp > dmat2x2
 
typedef mat< 2, 3, double, defaultp > dmat2x3
 
typedef mat< 2, 4, double, defaultp > dmat2x4
 
typedef mat< 3, 3, double, defaultp > dmat3
 
typedef mat< 3, 2, double, defaultp > dmat3x2
 
typedef mat< 3, 3, double, defaultp > dmat3x3
 
typedef mat< 3, 4, double, defaultp > dmat3x4
 
typedef mat< 4, 4, double, defaultp > dmat4
 
typedef mat< 4, 2, double, defaultp > dmat4x2
 
typedef mat< 4, 3, double, defaultp > dmat4x3
 
typedef mat< 4, 4, double, defaultp > dmat4x4
 
typedef mat< 2, 2, float, defaultp > mat2
 
typedef mat< 2, 2, float, defaultp > mat2x2
 
typedef mat< 2, 3, float, defaultp > mat2x3
 
typedef mat< 2, 4, float, defaultp > mat2x4
 
typedef mat< 3, 3, float, defaultp > mat3
 
typedef mat< 3, 3, float, defaultp > mat3x3
 
typedef mat< 3, 4, float, defaultp > mat3x4
 
typedef mat< 4, 2, float, defaultp > mat4x2
 
typedef mat< 4, 3, float, defaultp > mat4x3
 
typedef mat< 4, 4, float, defaultp > mat4x4
 
typedef mat< 4, 4, float, defaultp > mat4
 

Detailed Description

Matrix types of with C columns and R rows where C and R are values between 2 to 4 included.

These types have exhaustive sets of operators.

Typedef Documentation

◆ dmat2

typedef mat< 2, 2, f64, defaultp > dmat2

2 columns of 2 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 20 of file matrix_double2x2.hpp.

◆ dmat2x2

typedef mat< 2, 2, double, defaultp > dmat2x2

2 columns of 2 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double2x2.hpp.

◆ dmat2x3

typedef mat< 2, 3, double, defaultp > dmat2x3

2 columns of 3 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double2x3.hpp.

◆ dmat2x4

typedef mat< 2, 4, double, defaultp > dmat2x4

2 columns of 4 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double2x4.hpp.

◆ dmat3

typedef mat< 3, 3, f64, defaultp > dmat3

3 columns of 3 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 20 of file matrix_double3x3.hpp.

◆ dmat3x2

typedef mat< 3, 2, double, defaultp > dmat3x2

3 columns of 2 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double3x2.hpp.

◆ dmat3x3

typedef mat< 3, 3, double, defaultp > dmat3x3

3 columns of 3 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double3x3.hpp.

◆ dmat3x4

typedef mat< 3, 4, double, defaultp > dmat3x4

3 columns of 4 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double3x4.hpp.

◆ dmat4

typedef mat< 4, 4, f64, defaultp > dmat4

4 columns of 4 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 20 of file matrix_double4x4.hpp.

◆ dmat4x2

typedef mat< 4, 2, double, defaultp > dmat4x2

4 columns of 2 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double4x2.hpp.

◆ dmat4x3

typedef mat< 4, 3, double, defaultp > dmat4x3

4 columns of 3 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double4x3.hpp.

◆ dmat4x4

typedef mat< 4, 4, double, defaultp > dmat4x4

4 columns of 4 components matrix of double-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_double4x4.hpp.

◆ mat2

typedef mat< 2, 2, f32, defaultp > mat2

2 columns of 2 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 20 of file matrix_float2x2.hpp.

◆ mat2x2

typedef mat< 2, 2, f32, defaultp > mat2x2

2 columns of 2 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float2x2.hpp.

◆ mat2x3

typedef mat< 2, 3, f32, defaultp > mat2x3

2 columns of 3 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float2x3.hpp.

◆ mat2x4

typedef mat< 2, 4, f32, defaultp > mat2x4

2 columns of 4 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float2x4.hpp.

◆ mat3

typedef mat< 3, 3, f32, defaultp > mat3

3 columns of 3 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 20 of file matrix_float3x3.hpp.

◆ mat3x3

typedef mat< 3, 3, f32, defaultp > mat3x3

3 columns of 3 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float3x3.hpp.

◆ mat3x4

typedef mat< 3, 4, f32, defaultp > mat3x4

3 columns of 4 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float3x4.hpp.

◆ mat4

typedef mat< 4, 4, f32, defaultp > mat4

4 columns of 4 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 20 of file matrix_float4x4.hpp.

◆ mat4x2

typedef mat< 4, 2, f32, defaultp > mat4x2

4 columns of 2 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float4x2.hpp.

◆ mat4x3

typedef mat< 4, 3, f32, defaultp > mat4x3

4 columns of 3 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float4x3.hpp.

◆ mat4x4

typedef mat< 4, 4, f32, defaultp > mat4x4

4 columns of 4 components matrix of single-precision floating-point numbers.

See also
GLSL 4.20.8 specification, section 4.1.6 Matrices

Definition at line 15 of file matrix_float4x4.hpp.