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- #include <glm/gtc/constants.hpp>
-
- int test_epsilon()
- {
- int Error = 0;
-
- {
- float Test = glm::epsilon<float>();
- Error += Test > 0.0f ? 0 : 1;
- }
-
- {
- double Test = glm::epsilon<double>();
- Error += Test > 0.0 ? 0 : 1;
- }
-
- return Error;
- }
-
- int main()
- {
- int Error(0);
-
- //float MinHalf = 0.0f;
- //while (glm::half(MinHalf) == glm::half(0.0f))
- // MinHalf += std::numeric_limits<float>::epsilon();
- Error += test_epsilon();
-
- return Error;
- }
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