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- #include <glm/gtc/epsilon.hpp>
- #include <glm/gtc/constants.hpp>
- #include <glm/gtc/quaternion.hpp>
- #include <glm/vector_relational.hpp>
-
- int test_defined()
- {
- glm::epsilonEqual(glm::vec2(), glm::vec2(), glm::vec2());
- glm::epsilonEqual(glm::vec3(), glm::vec3(), glm::vec3());
- glm::epsilonEqual(glm::vec4(), glm::vec4(), glm::vec4());
-
- glm::epsilonNotEqual(glm::vec2(), glm::vec2(), glm::vec2());
- glm::epsilonNotEqual(glm::vec3(), glm::vec3(), glm::vec3());
- glm::epsilonNotEqual(glm::vec4(), glm::vec4(), glm::vec4());
-
- glm::epsilonEqual(glm::vec2(), glm::vec2(), 0.0f);
- glm::epsilonEqual(glm::vec3(), glm::vec3(), 0.0f);
- glm::epsilonEqual(glm::vec4(), glm::vec4(), 0.0f);
- glm::epsilonEqual(glm::quat(), glm::quat(), 0.0f);
-
- glm::epsilonNotEqual(glm::vec2(), glm::vec2(), 0.0f);
- glm::epsilonNotEqual(glm::vec3(), glm::vec3(), 0.0f);
- glm::epsilonNotEqual(glm::vec4(), glm::vec4(), 0.0f);
- glm::epsilonNotEqual(glm::quat(), glm::quat(), 0.0f);
-
- return 0;
- }
-
- template<typename T>
- int test_equal()
- {
- int Error(0);
-
- {
- T A = glm::epsilon<T>();
- T B = glm::epsilon<T>();
- Error += glm::epsilonEqual(A, B, glm::epsilon<T>() * T(2)) ? 0 : 1;
- }
-
- {
- T A(0);
- T B = static_cast<T>(0) + glm::epsilon<T>();
- Error += glm::epsilonEqual(A, B, glm::epsilon<T>() * T(2)) ? 0 : 1;
- }
-
- {
- T A(0);
- T B = static_cast<T>(0) - glm::epsilon<T>();
- Error += glm::epsilonEqual(A, B, glm::epsilon<T>() * T(2)) ? 0 : 1;
- }
-
- {
- T A = static_cast<T>(0) + glm::epsilon<T>();
- T B = static_cast<T>(0);
- Error += glm::epsilonEqual(A, B, glm::epsilon<T>() * T(2)) ? 0 : 1;
- }
-
- {
- T A = static_cast<T>(0) - glm::epsilon<T>();
- T B = static_cast<T>(0);
- Error += glm::epsilonEqual(A, B, glm::epsilon<T>() * T(2)) ? 0 : 1;
- }
-
- return Error;
- }
-
- int main()
- {
- int Error(0);
-
- Error += test_defined();
- Error += test_equal<float>();
- Error += test_equal<double>();
-
- return Error;
- }
-
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