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- #include <glm/gtx/functions.hpp>
- #include <glm/ext/vector_float2.hpp>
- #include <vector>
-
- int test_gauss_1d()
- {
- int Error = 0;
-
- std::vector<float> Result(20);
- for(std::size_t i = 0, n = Result.size(); i < n; ++i)
- Result[i] = glm::gauss(static_cast<float>(i) * 0.1f, 0.0f, 1.0f);
-
- return Error;
- }
-
- int test_gauss_2d()
- {
- int Error = 0;
-
- std::vector<float> Result(20);
- for(std::size_t i = 0, n = Result.size(); i < n; ++i)
- Result[i] = glm::gauss(glm::vec2(static_cast<float>(i)) * 0.1f, glm::vec2(0.0f), glm::vec2(1.0f));
-
- return Error;
- }
-
- int main()
- {
- int Error = 0;
-
- Error += test_gauss_1d();
- Error += test_gauss_2d();
-
- return Error;
- }
-
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