18 #include "../gtx/transform.hpp" 20 #ifndef GLM_ENABLE_EXPERIMENTAL 21 # error "GLM: GLM_GTX_transform2 is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 24 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) 25 # pragma message("GLM: GLM_GTX_transform2 extension included") 35 template<
typename T, qualifier Q>
36 GLM_FUNC_DECL mat<3, 3, T, Q>
shearX2D(mat<3, 3, T, Q>
const& m, T y);
40 template<
typename T, qualifier Q>
41 GLM_FUNC_DECL mat<3, 3, T, Q>
shearY2D(mat<3, 3, T, Q>
const& m, T x);
45 template<
typename T, qualifier Q>
46 GLM_FUNC_DECL mat<4, 4, T, Q>
shearX3D(mat<4, 4, T, Q>
const& m, T y, T z);
50 template<
typename T, qualifier Q>
51 GLM_FUNC_DECL mat<4, 4, T, Q>
shearY3D(mat<4, 4, T, Q>
const& m, T x, T z);
55 template<
typename T, qualifier Q>
56 GLM_FUNC_DECL mat<4, 4, T, Q>
shearZ3D(mat<4, 4, T, Q>
const& m, T x, T y);
68 template<
typename T, qualifier Q>
69 GLM_FUNC_DECL mat<3, 3, T, Q>
proj2D(mat<3, 3, T, Q>
const& m, vec<3, T, Q>
const& normal);
73 template<
typename T, qualifier Q>
74 GLM_FUNC_DECL mat<4, 4, T, Q>
proj3D(mat<4, 4, T, Q>
const & m, vec<3, T, Q>
const& normal);
78 template<
typename T, qualifier Q>
83 template<
typename T, qualifier Q>
84 GLM_FUNC_DECL mat<4, 4, T, Q>
scaleBias(mat<4, 4, T, Q>
const& m, T
scale, T bias);
89 #include "transform2.inl" GLM_FUNC_DECL mat< 3, 3, T, Q > shearX2D(mat< 3, 3, T, Q > const &m, T y)
Transforms a matrix with a shearing on X axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > shearX3D(mat< 4, 4, T, Q > const &m, T y, T z)
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
GLM_FUNC_DECL mat< 4, 4, T, Q > shearY3D(mat< 4, 4, T, Q > const &m, T x, T z)
Transforms a matrix with a shearing on Y axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > proj3D(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &normal)
Build planar projection matrix along normal axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > scale(mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &v)
Builds a scale 4 * 4 matrix created from 3 scalars.
GLM_FUNC_DECL mat< 3, 3, T, Q > proj2D(mat< 3, 3, T, Q > const &m, vec< 3, T, Q > const &normal)
Build planar projection matrix along normal axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > scaleBias(mat< 4, 4, T, Q > const &m, T scale, T bias)
Build a scale bias matrix.
GLM_FUNC_DECL mat< 3, 3, T, Q > shearY2D(mat< 3, 3, T, Q > const &m, T x)
Transforms a matrix with a shearing on Y axis.
GLM_FUNC_DECL mat< 4, 4, T, Q > shearZ3D(mat< 4, 4, T, Q > const &m, T x, T y)
Transforms a matrix with a shearing on Z axis.